What follows are the changes visible in the data files for update 256.
Item | Attribute | Before | After | |
Great Werewolf Hindguard | effects | Max Armor +160 Bonus Armor from Combat Refresh +15 | ⇉ | Max Armor +160 Armor from Combat Refresh Abilities +15 |
Quality Werewolf Hindguard | effects | Max Armor +136 Bonus Armor from Combat Refresh +13 | ⇉ | Max Armor +136 Armor from Combat Refresh Abilities +13 |
Crude Evasion Boots | effects | Max Armor +18 Chance to Evade Projectiles +4% Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +18 Chance to Evade Projectiles +4% Power from Combat Refresh Abilities +2 |
Shoddy Werewolf Hindguard | effects | Max Armor +26 Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +26 Armor from Combat Refresh Abilities +2 |
Indestructible Fae Knight's Helm | effects | Max Armor +52 Psychic Damage +6 Sword Damage +6 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +52 Psychic Damage +6 Sword Damage +6 Armor from Combat Refresh Abilities +8 |
Crude Werewolf Hindguard | effects | Max Armor +64 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +64 Armor from Combat Refresh Abilities +5 |
Sturdy Pants | effects | Max Armor +40 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +40 Armor from Combat Refresh Abilities +5 |
Basic Pants | effects | Max Armor +22 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +22 Armor from Combat Refresh Abilities +3 |
Awesome Snail Greaves | effects | Max Armor +166 Slashing Damage Reduction +14 Bonus Health from Combat Refresh +6 Bonus Armor from Combat Refresh +9 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +166 Slashing Damage Reduction +14 Health from Combat Refresh Abilities +6 Armor from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +5 |
Slimy Shoes | effects | Max Armor +25 Direct Acid Damage Reduction +6 Bonus Armor from Combat Refresh +4 | ⇉ | Max Armor +25 Direct Acid Damage Reduction +6 Armor from Combat Refresh Abilities +4 |
Astounding Snail Greaves | effects | Max Armor +148 Slashing Damage Reduction +12 Bonus Health from Combat Refresh +5 Bonus Armor from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +148 Slashing Damage Reduction +12 Health from Combat Refresh Abilities +5 Armor from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Rough Werewolf Hind Leg Guards | effects | Max Armor +26 Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +26 Armor from Combat Refresh Abilities +2 |
Decent Snail Greaves | effects | Max Armor +58 Slashing Damage Reduction +2 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +58 Slashing Damage Reduction +2 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Pants of the Yearning Sea | effects | Max Armor +62 Power Regeneration +3 In-Combat Power Regen +3 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +62 Power Regeneration +3 In-Combat Power Regen +3 Power from Combat Refresh Abilities +4 |
Nice Spider Casing | effects | Max Armor +79 Spider Skill Damage +14 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +79 Spider Skill Damage +14 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Great Gauntlets of the Winter Court | effects | Max Armor +102 Electricity Damage +1% Archery Base Damage +4% Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +102 Electricity Damage +1% Archery Base Damage +4% Power from Combat Refresh Abilities +4 |
Super Sharpen | description | A thin tub full of liquid. Apparently you jab it into your skin to use it -- a horrific idea that only a mantis could dream up. Sharpen is supposedly not addictive. | ⇉ | A thin tube full of liquid. Apparently you jab it into your skin to use it -- a horrific idea that only a mantis could dream up. Sharpen is supposedly not addictive. |
Moldy Ancient Shirt | effects | Max Armor +12 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +12 Power from Combat Refresh Abilities +1 |
Basic Breastplate | effects | Max Armor +24 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +24 Armor from Combat Refresh Abilities +3 |
Rough Deer Shoes | effects | Max Armor +11 Sprint Speed Boost 1.25 Falling Damage -10% Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +11 Sprint Speed Boost 1.25 Falling Damage -10% Armor from Combat Refresh Abilities +2 |
Astounding Evasion Pants | effects | Max Armor +138 Chance to Evade Projectiles +11% Bonus Power from Combat Refresh +8 | ⇉ | Max Armor +138 Chance to Evade Projectiles +11% Power from Combat Refresh Abilities +8 |
Moldy Ancient Helm | effects | Max Armor +7 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +7 Power from Combat Refresh Abilities +1 |
Sturdy Shirt | effects | Max Armor +48 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +48 Armor from Combat Refresh Abilities +6 |
Goblin Breastplate | effects | Max Armor +84 Bonus Armor from Combat Refresh +11 | ⇉ | Max Armor +84 Armor from Combat Refresh Abilities +11 |
Ravana Soldier Shield | skill_reqs | None | ⇉ | {u'Endurance': 45} |
Desert Vagabond Pants | effects | Knee Kick deals +35 damage Max Armor +90 Bonus Power from Combat Refresh +6 | ⇉ | Knee Kick deals +35 damage Max Armor +90 Power from Combat Refresh Abilities +6 |
Quality Breastplate | effects | Max Armor +72 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +72 Armor from Combat Refresh Abilities +9 |
Yellow Game Chip | description | A small painted wooden chip, used in card and parlor games. The paint is magical, and protects it from being replicated by illusion spells - a common ploy amongst dwarven rogues and hustlers. | ⇉ | A small painted wooden chip, used in card and parlor games. The paint is magical, and protects it from being replicated by illusion spells -- a common ploy amongst dwarven rogues and hustlers. |
Quality Werewolf Hind Leg Guards | effects | Max Armor +74 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +74 Armor from Combat Refresh Abilities +8 |
Awesome Wooden Deer Shoes | effects | Max Armor +107 Sprint Speed Boost 2.5 Jump Power +1 Vulnerability to Fire +5% Bonus Health from Combat Refresh +4 Bonus Armor from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +107 Sprint Speed Boost 2.5 Jump Power +1 Vulnerability to Fire +5% Health from Combat Refresh Abilities +4 Armor from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Great Werewolf Hind Leg Guards | effects | Max Armor +86 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +86 Armor from Combat Refresh Abilities +9 |
Camouflaged Nice Shirt | effects | Max Armor +67 Taunt Boost -12% Bonus Health from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +67 Taunt Boost -12% Health from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Goblin Kilt | effects | Max Armor +112 Power Regeneration +10 Bonus Health from Combat Refresh +9 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +112 Power Regeneration +10 Health from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +5 |
Sturdy Shirt | effects | Max Armor +53 Bonus Health from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +53 Health from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Extra-Sturdy Shirt | effects | Max Armor +65 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +65 Armor from Combat Refresh Abilities +8 |
Dwarven Soldier Boots | effects | Max Armor +26 Max Health +10 Hygiene -1 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +26 Max Health +10 Hygiene -1 Armor from Combat Refresh Abilities +5 |
Thentree Gloves | effects | Max Armor +44 Archery Base Damage +1% Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +44 Archery Base Damage +1% Armor from Combat Refresh Abilities +6 |
Quality Snail Helm | effects | Max Armor +56 Acid Damage Reduction +6 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +56 Acid Damage Reduction +6 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Amazing Leather Gloves | effects | Max Armor +84 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +84 Power from Combat Refresh Abilities +5 |
Orcish Gladiator Gloves | effects | Max Armor +56 Unarmed Damage +5% Fire-Magic Base Damage -10% Druid Skill Base Damage -10% Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +56 Unarmed Damage +5% Fire-Magic Base Damage -10% Druid Skill Base Damage -10% Armor from Combat Refresh Abilities +8 |
Peltast Kilt | effects | Max Armor +120 Bonus Armor from Combat Refresh +15 | ⇉ | Max Armor +120 Armor from Combat Refresh Abilities +15 |
Scorpiclaw Boots | effects | You reflect 4% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +72 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | You reflect 4% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +72 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Cheap Goblin Helmet | effects | Max Armor +30 Bonus Armor from Combat Refresh +4 | ⇉ | Max Armor +30 Armor from Combat Refresh Abilities +4 |
Hooves of the Inamorata | effects | Max Armor +66 Sprint Speed Boost +3 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +66 Sprint Speed Boost +3 Armor from Combat Refresh Abilities +9 |
Quality Cow Shoes | effects | Max Armor +59 Sprint Speed Boost 2.25 Falling Damage -10% Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +59 Sprint Speed Boost 2.25 Falling Damage -10% Armor from Combat Refresh Abilities +8 |
Echur's Boots | effects | Max Armor +38 Mentalism Damage +2 Bonus Health from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +38 Mentalism Damage +2 Health from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Whitecap | effects | Max Armor +26 Nature Damage +5 Bonus Armor from Combat Refresh +4 | ⇉ | Max Armor +26 Nature Damage +5 Armor from Combat Refresh Abilities +4 |
Skullcap | effects | Max Armor +30 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +30 Power from Combat Refresh Abilities +2 |
Brainwave Safety Hat | effects | Max Armor +16 Psychic Damage +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +16 Psychic Damage +2 Power from Combat Refresh Abilities +1 |
Quality Pants | effects | Max Armor +60 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +60 Armor from Combat Refresh Abilities +8 |
Sturdy Helm | effects | Max Armor +24 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +24 Armor from Combat Refresh Abilities +3 |
Decent Deer Shoes | effects | Max Armor +35 Sprint Speed Boost 1.75 Falling Damage -10% Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +35 Sprint Speed Boost 1.75 Falling Damage -10% Armor from Combat Refresh Abilities +5 |
Crude Wooden Deer Shoes | effects | Max Armor +23 Sprint Speed Boost 0.75 Jump Power +1 Vulnerability to Fire +5% Bonus Health from Combat Refresh +1 Bonus Armor from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +23 Sprint Speed Boost 0.75 Jump Power +1 Vulnerability to Fire +5% Health from Combat Refresh Abilities +1 Armor from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Crude Cloth Pants | effects | Max Armor +30 Taunt Boost -5% Bonus Health from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +30 Taunt Boost -5% Health from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Ruggedized Boots | effects | Max Armor +36 Crushing Damage Reduction +3 Indirect Cold Damage Reduction +1 Indirect Fire Damage Reduction +1 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +36 Crushing Damage Reduction +3 Indirect Cold Damage Reduction +1 Indirect Fire Damage Reduction +1 Armor from Combat Refresh Abilities +6 |
Decent Cow Shoes | effects | Max Armor +35 Sprint Speed Boost 1.75 Falling Damage -10% Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +35 Sprint Speed Boost 1.75 Falling Damage -10% Armor from Combat Refresh Abilities +5 |
Quality Boots | effects | Max Armor +36 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +36 Armor from Combat Refresh Abilities +5 |
Everpatching Shirt | effects | Max Armor +74 Armor Regeneration +5 In-Combat Armor Regen +5 Bonus Armor from Combat Refresh +11 | ⇉ | Max Armor +74 Armor Regeneration +5 In-Combat Armor Regen +5 Armor from Combat Refresh Abilities +11 |
Deer Shoes | effects | Max Armor +25 Sprint Speed Boost +1 Falling Damage -10% Bonus Armor from Combat Refresh +4 | ⇉ | Max Armor +25 Sprint Speed Boost +1 Falling Damage -10% Armor from Combat Refresh Abilities +4 |
Thentree Skirt | effects | Max Armor +70 Nature Damage +3% Archery Base Damage +2% Bonus Armor from Combat Refresh +10 | ⇉ | Max Armor +70 Nature Damage +3% Archery Base Damage +2% Armor from Combat Refresh Abilities +10 |
Nice Cow Shoes | effects | Max Armor +47 Sprint Speed Boost +2 Falling Damage -10% Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +47 Sprint Speed Boost +2 Falling Damage -10% Armor from Combat Refresh Abilities +6 |
Great Snail Gauntlets | effects | Max Armor +67 Nature Damage Reduction +8 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +67 Nature Damage Reduction +8 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Nice Evasion Pants | effects | Max Armor +62 Chance to Evade Projectiles +9% Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +62 Chance to Evade Projectiles +9% Power from Combat Refresh Abilities +4 |
Nice Werewolf Hind Leg Guards | effects | Max Armor +62 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +62 Armor from Combat Refresh Abilities +6 |
Rough Werewolf Hindguard | effects | Max Armor +40 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +40 Armor from Combat Refresh Abilities +3 |
Camouflaged Decent Shirt | effects | Max Armor +46 Taunt Boost -11% Bonus Health from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +46 Taunt Boost -11% Health from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Astounding Werewolf Hindguard | effects | Max Armor +208 Bonus Armor from Combat Refresh +20 | ⇉ | Max Armor +208 Armor from Combat Refresh Abilities +20 |
Awesome Werewolf Foreguards | effects | Max Armor +101 Werewolf Damage +20 Bonus Armor from Combat Refresh +14 | ⇉ | Max Armor +101 Werewolf Damage +20 Armor from Combat Refresh Abilities +14 |
Great Leather Leggings | effects | Max Armor +120 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +120 Power from Combat Refresh Abilities +6 |
Rakshasian Elite Leggings | effects | Max Armor +114 Direct Fire Damage Reduction +5 Indirect Fire Damage Reduction +1 Direct Electricity Damage Reduction +3 Bonus Power from Combat Refresh +7 | ⇉ | Max Armor +114 Direct Fire Damage Reduction +5 Indirect Fire Damage Reduction +1 Direct Electricity Damage Reduction +3 Power from Combat Refresh Abilities +7 |
Orcish Gladiator Cap | effects | Max Armor +56 Mentalism Base Damage -10% Vulnerability to Psychic -10% Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +56 Mentalism Base Damage -10% Vulnerability to Psychic -10% Power from Combat Refresh Abilities +3 |
Quality Helm | effects | Max Armor +36 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +36 Armor from Combat Refresh Abilities +5 |
Ultra Sharpen | description | A thin tub full of liquid. Apparently you jab it into your skin to use it -- a horrific idea that only a mantis could dream up. Sharpen is supposedly not addictive. | ⇉ | A thin tube full of liquid. Apparently you jab it into your skin to use it -- a horrific idea that only a mantis could dream up. Sharpen is supposedly not addictive. |
Boots of the Winter Court | effects | Max Armor +78 Electricity Damage +1% Movement Speed 0.25 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +78 Electricity Damage +1% Movement Speed 0.25 Armor from Combat Refresh Abilities +8 |
Goblin Stompers | effects | Max Armor +36 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +36 Armor from Combat Refresh Abilities +5 |
Amazing Cow Shoes | description | These horseshoes err, cow shoes are practically supernaturally lovely. | ⇉ | These horseshoes - err, cow shoes - are practically supernaturally lovely. |
Amazing Cow Shoes | effects | Max Armor +83 Sprint Speed Boost 2.75 Falling Damage -10% Bonus Armor from Combat Refresh +11 | ⇉ | Max Armor +83 Sprint Speed Boost 2.75 Falling Damage -10% Armor from Combat Refresh Abilities +11 |
Great Cow Shoes | effects | Max Armor +71 Sprint Speed Boost 2.5 Falling Damage -10% Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +71 Sprint Speed Boost 2.5 Falling Damage -10% Armor from Combat Refresh Abilities +9 |
Crude Evasion Pants | effects | Max Armor +24 Chance to Evade Projectiles +8% Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +24 Chance to Evade Projectiles +8% Power from Combat Refresh Abilities +2 |
Yeti Leggings | effects | Max Armor +78 Universal Indirect Damage Reduction +1 Bonus Health from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +78 Universal Indirect Damage Reduction +1 Health from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Decent Leather Gloves | effects | Max Armor +36 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +36 Power from Combat Refresh Abilities +2 |
Astounding Cow Shoes | effects | Max Armor +95 Sprint Speed Boost +3 Falling Damage -10% Bonus Armor from Combat Refresh +12 | ⇉ | Max Armor +95 Sprint Speed Boost +3 Falling Damage -10% Armor from Combat Refresh Abilities +12 |
Scorpiclaw Leggings | effects | You reflect 5% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +120 Bonus Health from Combat Refresh +4 Bonus Armor from Combat Refresh +7 Bonus Power from Combat Refresh +4 | ⇉ | You reflect 5% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +120 Health from Combat Refresh Abilities +4 Armor from Combat Refresh Abilities +7 Power from Combat Refresh Abilities +4 |
Coif of Calamities | effects | Max Armor +34 Max Health +5 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +34 Max Health +5 Armor from Combat Refresh Abilities +5 |
Decent Evasion Pants | effects | Max Armor +44 Chance to Evade Projectiles +8% Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +44 Chance to Evade Projectiles +8% Power from Combat Refresh Abilities +3 |
Elven Officer's Helm | effects | Max Armor +59 Max Cleanliness +10 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +59 Max Cleanliness +10 Armor from Combat Refresh Abilities +8 |
Astounding Snail Helm | effects | Max Armor +89 Acid Damage Reduction +12 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +89 Acid Damage Reduction +12 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Rough Cloth Shirt | effects | Max Armor +12 Taunt Boost -5% Bonus Health from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +12 Taunt Boost -5% Health from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Shoddy Leather Gloves | effects | Max Armor +6 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +6 Power from Combat Refresh Abilities +1 |
Great Snail Helm | effects | Max Armor +67 Acid Damage Reduction +8 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +67 Acid Damage Reduction +8 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Amazing Evasion Pants | effects | Max Armor +120 Chance to Evade Projectiles +10% Bonus Power from Combat Refresh +7 | ⇉ | Max Armor +120 Chance to Evade Projectiles +10% Power from Combat Refresh Abilities +7 |
Yarn Socks | effects | Max Armor +5 Bonus Health from Combat Refresh +1 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +5 Health from Combat Refresh Abilities +1 Power from Combat Refresh Abilities +1 |
Nice Snail Helm | effects | Max Armor +46 Acid Damage Reduction +4 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +46 Acid Damage Reduction +4 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Nice Snail Greaves | effects | Max Armor +76 Slashing Damage Reduction +4 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +76 Slashing Damage Reduction +4 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Thentree Helmet | effects | Max Armor +42 Archery Base Damage +2% Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +42 Archery Base Damage +2% Armor from Combat Refresh Abilities +6 |
Tough Old Shoes | effects | Max Armor +40 Max Health +5 Bonus Health from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +40 Max Health +5 Health from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Decent Snail Helm | effects | Max Armor +35 Acid Damage Reduction +2 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +35 Acid Damage Reduction +2 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Amazing Leather Leggings | effects | Max Armor +140 Bonus Power from Combat Refresh +7 | ⇉ | Max Armor +140 Power from Combat Refresh Abilities +7 |
Stalwart Gauntlets | effects | Pound To Slag deals +20 damage Max Armor +42 Bonus Armor from Combat Refresh +6 | ⇉ | Pound To Slag deals +20 damage Max Armor +42 Armor from Combat Refresh Abilities +6 |
Basic Boots | effects | Max Armor +12 Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +12 Armor from Combat Refresh Abilities +2 |
Great Boots of the Winter Court | effects | Max Armor +102 Electricity Damage +2% Sprint Speed Boost +1 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +102 Electricity Damage +2% Sprint Speed Boost +1 Armor from Combat Refresh Abilities +9 |
Thentree Boots | effects | Max Armor +46 Nature Damage +3% Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +46 Nature Damage +3% Armor from Combat Refresh Abilities +6 |
Desert Vagabond Boots | effects | Kicks deal +25 damage Max Armor +58 Sprint Speed Boost +1 Bonus Power from Combat Refresh +4 | ⇉ | Kicks deal +25 damage Max Armor +58 Sprint Speed Boost +1 Power from Combat Refresh Abilities +4 |
Crude Leather Gloves | effects | Max Armor +24 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +24 Power from Combat Refresh Abilities +2 |
Basic Pants | effects | Max Armor +22 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +22 Armor from Combat Refresh Abilities +3 |
Rakshasian Elite Boots | effects | Max Armor +67 Sprint Speed Boost +1 Direct Electricity Damage Reduction +3 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +67 Sprint Speed Boost +1 Direct Electricity Damage Reduction +3 Power from Combat Refresh Abilities +4 |
Cheap Goblin Chain Shirt | effects | Max Armor +55 Slashing Damage Reduction +3 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +55 Slashing Damage Reduction +3 Armor from Combat Refresh Abilities +8 |
Rough Leather Gloves | effects | Max Armor +12 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +12 Power from Combat Refresh Abilities +1 |
Mortimer's Booties | effects | Max Armor +48 Mentalism Base Damage +5% Psychology Base Damage +5% Bonus Health from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +48 Mentalism Base Damage +5% Psychology Base Damage +5% Health from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Dwarven Soldier Gauntlets | effects | Max Armor +30 Max Health +10 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +30 Max Health +10 Armor from Combat Refresh Abilities +5 |
Peltast Boots | effects | Max Armor +72 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +72 Armor from Combat Refresh Abilities +9 |
Peltast Gauntlets | effects | Max Armor +72 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +72 Armor from Combat Refresh Abilities +9 |
Amazing Leather Helmet | effects | Max Armor +84 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +84 Power from Combat Refresh Abilities +5 |
Thentree Harness | effects | Max Armor +89 Nature Damage +1% Archery Base Damage +3% Bonus Armor from Combat Refresh +12 | ⇉ | Max Armor +89 Nature Damage +1% Archery Base Damage +3% Armor from Combat Refresh Abilities +12 |
Basic Breastplate | effects | Max Armor +24 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +24 Armor from Combat Refresh Abilities +3 |
Comfortable Ancient Shirt | effects | Max Armor +36 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +36 Armor from Combat Refresh Abilities +5 |
Yeti Jacket | effects | Max Armor +89 Universal Indirect Damage Reduction +1 Bonus Health from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +89 Universal Indirect Damage Reduction +1 Health from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Rakshasian Elite Coat | effects | Max Armor +144 Fire Damage Reduction +2 Electricity Damage Reduction +2 Bonus Power from Combat Refresh +8 | ⇉ | Max Armor +144 Fire Damage Reduction +2 Electricity Damage Reduction +2 Power from Combat Refresh Abilities +8 |
Basic Gloves | effects | Max Armor +12 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +12 Power from Combat Refresh Abilities +1 |
Scorpiclaw Suit | effects | You reflect 5% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +144 Bonus Health from Combat Refresh +5 Bonus Armor from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | You reflect 5% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +144 Health from Combat Refresh Abilities +5 Armor from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Nice Snail Coat | effects | Max Armor +89 Crushing Damage Reduction +6 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +89 Crushing Damage Reduction +6 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Spiked Gloves | effects | Max Armor +38 Unarmed Damage +2 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +38 Unarmed Damage +2 Armor from Combat Refresh Abilities +6 |
Great Snail Boots | effects | Max Armor +67 Piercing Damage Reduction +8 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +67 Piercing Damage Reduction +8 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Great Coat of the Winter Court | effects | Max Armor +204 Electricity Damage +2% XP Penalty When Feeling Lonely +1% Bonus Armor from Combat Refresh +18 | ⇉ | Max Armor +204 Electricity Damage +2% XP Penalty When Feeling Lonely +1% Armor from Combat Refresh Abilities +18 |
Astounding Leather Helmet | effects | Max Armor +96 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +96 Power from Combat Refresh Abilities +5 |
Insulated Boots | effects | Max Armor +44 Indirect Cold Damage Reduction +1 Indirect Electricity Damage Reduction +1 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +44 Indirect Cold Damage Reduction +1 Indirect Electricity Damage Reduction +1 Power from Combat Refresh Abilities +3 |
Camouflaged Quality Shirt | effects | Max Armor +89 Taunt Boost -13% Bonus Health from Combat Refresh +9 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +89 Taunt Boost -13% Health from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +5 |
Grouper Grippers | effects | Max Armor +24 Nature Damage +5 Bonus Health from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +24 Nature Damage +5 Health from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Ciervos's Anklets | effects | Max Armor +38 Sprint Speed Boost +2 Falling Damage -10% Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +38 Sprint Speed Boost +2 Falling Damage -10% Armor from Combat Refresh Abilities +6 |
Astounding Leather Gloves | effects | Max Armor +96 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +96 Power from Combat Refresh Abilities +5 |
Decent Snail Gauntlets | effects | Max Armor +35 Nature Damage Reduction +2 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +35 Nature Damage Reduction +2 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Nice Snail Gauntlets | effects | Max Armor +46 Nature Damage Reduction +4 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +46 Nature Damage Reduction +4 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Goblin Chain Shirt | effects | Max Armor +60 Slashing Damage Reduction +6 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +60 Slashing Damage Reduction +6 Armor from Combat Refresh Abilities +9 |
Awesome Cow Champron | effects | Max Armor +92 Piercing Damage Reduction +28 Slashing Damage Reduction +14 Fire Damage Reduction -1 Bonus Health from Combat Refresh +4 Bonus Armor from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +92 Piercing Damage Reduction +28 Slashing Damage Reduction +14 Fire Damage Reduction -1 Health from Combat Refresh Abilities +4 Armor from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Knight's Helm | effects | Max Armor +48 Vulnerability to Electricity +5% Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +48 Vulnerability to Electricity +5% Armor from Combat Refresh Abilities +6 |
Shoddy Leather Boots | effects | Max Armor +6 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +6 Power from Combat Refresh Abilities +1 |
Crude Cloth Shirt | effects | Max Armor +36 Taunt Boost -5% Bonus Health from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +36 Taunt Boost -5% Health from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Shoddy Cloth Shirt | effects | Taunt Boost -5% Bonus Health from Combat Refresh +1 Bonus Power from Combat Refresh +1 | ⇉ | Taunt Boost -5% Health from Combat Refresh Abilities +1 Power from Combat Refresh Abilities +1 |
Quality Cloth Shirt | effects | Max Armor +106 Taunt Boost -6% Bonus Health from Combat Refresh +9 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +106 Taunt Boost -6% Health from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +5 |
Great Cloth Shirt | effects | Max Armor +127 Taunt Boost -7% Bonus Health from Combat Refresh +11 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +127 Taunt Boost -7% Health from Combat Refresh Abilities +11 Power from Combat Refresh Abilities +6 |
Featherweights | effects | Max Armor +36 Power Regeneration +6 In-Combat Power Regen +2 Bonus Health from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +36 Power Regeneration +6 In-Combat Power Regen +2 Health from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Decent Cloth Shirt | effects | Max Armor +60 Taunt Boost -5% Bonus Health from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +60 Taunt Boost -5% Health from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Nice Cloth Shirt | effects | Max Armor +84 Taunt Boost -5% Bonus Health from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +84 Taunt Boost -5% Health from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Rough Leather Boots | effects | Max Armor +12 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +12 Power from Combat Refresh Abilities +1 |
Great Spider Casing | effects | Max Armor +118 Spider Skill Damage +22 Bonus Health from Combat Refresh +5 Bonus Armor from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +118 Spider Skill Damage +22 Health from Combat Refresh Abilities +5 Armor from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Quality Spring Fairy Shoes | effects | Max Armor +48 Nature Damage +5% Electricity Damage +5% Bonus Health from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +48 Nature Damage +5% Electricity Damage +5% Health from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Decent Cow Barding | effects | Max Armor +70 Piercing Damage Reduction +2 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +70 Piercing Damage Reduction +2 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Amazing Evasion Boots | effects | Max Armor +77 Chance to Evade Projectiles +6% Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +77 Chance to Evade Projectiles +6% Power from Combat Refresh Abilities +5 |
Stalwart Leggings | effects | Max Armor +90 Bonus Armor from Combat Refresh +10 | ⇉ | Max Armor +90 Armor from Combat Refresh Abilities +10 |
Quality Cow Barding | effects | Max Armor +113 Piercing Damage Reduction +6 Bonus Health from Combat Refresh +4 Bonus Armor from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +113 Piercing Damage Reduction +6 Health from Combat Refresh Abilities +4 Armor from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Nice Leather Leggings | effects | Max Armor +80 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +80 Power from Combat Refresh Abilities +4 |
Great Evasion Shirt | effects | Max Armor +120 Chance to Evade Projectiles +10% Bonus Power from Combat Refresh +8 | ⇉ | Max Armor +120 Chance to Evade Projectiles +10% Power from Combat Refresh Abilities +8 |
Nice Cow Barding | effects | Max Armor +91 Piercing Damage Reduction +4 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +91 Piercing Damage Reduction +4 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Awesome Werewolf Hindguard | effects | Max Armor +232 Bonus Armor from Combat Refresh +23 | ⇉ | Max Armor +232 Armor from Combat Refresh Abilities +23 |
Amazing Cow Barding | effects | Max Armor +156 Piercing Damage Reduction +10 Bonus Health from Combat Refresh +6 Bonus Armor from Combat Refresh +9 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +156 Piercing Damage Reduction +10 Health from Combat Refresh Abilities +6 Armor from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +5 |
Great Cow Barding | effects | Max Armor +134 Piercing Damage Reduction +8 Bonus Health from Combat Refresh +5 Bonus Armor from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +134 Piercing Damage Reduction +8 Health from Combat Refresh Abilities +5 Armor from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Nice Spring Fairy Shoes | effects | Max Armor +36 Nature Damage +5% Electricity Damage +4% Bonus Health from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +36 Nature Damage +5% Electricity Damage +4% Health from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Decent Leather Boots | effects | Max Armor +36 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +36 Power from Combat Refresh Abilities +2 |
Awesome Cow Barding | effects | Max Armor +199 Piercing Damage Reduction +14 Bonus Health from Combat Refresh +7 Bonus Armor from Combat Refresh +11 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +199 Piercing Damage Reduction +14 Health from Combat Refresh Abilities +7 Armor from Combat Refresh Abilities +11 Power from Combat Refresh Abilities +6 |
Astounding Cow Barding | effects | Max Armor +178 Piercing Damage Reduction +12 Bonus Health from Combat Refresh +6 Bonus Armor from Combat Refresh +10 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +178 Piercing Damage Reduction +12 Health from Combat Refresh Abilities +6 Armor from Combat Refresh Abilities +10 Power from Combat Refresh Abilities +5 |
Nice Leather Boots | effects | Max Armor +48 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +48 Power from Combat Refresh Abilities +3 |
Shoddy Spider Casing | effects | Max Armor +10 Spider Skill Damage +2 Bonus Health from Combat Refresh +1 Bonus Armor from Combat Refresh +1 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +10 Spider Skill Damage +2 Health from Combat Refresh Abilities +1 Armor from Combat Refresh Abilities +1 Power from Combat Refresh Abilities +1 |
Astounding Snail Boots | effects | Max Armor +89 Piercing Damage Reduction +12 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +89 Piercing Damage Reduction +12 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Amazing Werewolf Hind Leg Guards | effects | Max Armor +98 Bonus Armor from Combat Refresh +11 | ⇉ | Max Armor +98 Armor from Combat Refresh Abilities +11 |
Graz's Shackles | effects | Max Armor +29 Vulnerability to Direct Fire -10% Vulnerability to Direct Cold -10% Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +29 Vulnerability to Direct Fire -10% Vulnerability to Direct Cold -10% Armor from Combat Refresh Abilities +5 |
Amazing Wooden Cow Shoes | effects | Max Armor +83 Sprint Speed Boost 2.25 Falling Damage -10% Vulnerability to Fire +5% Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +83 Sprint Speed Boost 2.25 Falling Damage -10% Vulnerability to Fire +5% Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Decent Leather Leggings | effects | Max Armor +60 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +60 Power from Combat Refresh Abilities +3 |
Quality Evasion Pants | effects | Max Armor +82 Chance to Evade Projectiles +9% Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +82 Chance to Evade Projectiles +9% Power from Combat Refresh Abilities +5 |
Pig Shoes | effects | Max Armor +25 Sprint Speed Boost +1 Falling Damage -10% Bonus Armor from Combat Refresh +4 | ⇉ | Max Armor +25 Sprint Speed Boost +1 Falling Damage -10% Armor from Combat Refresh Abilities +4 |
Great Leather Boots | effects | Max Armor +72 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +72 Power from Combat Refresh Abilities +4 |
Ruined Shifter's Boots | effects | Max Armor +58 Werewolf Damage +3 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +58 Werewolf Damage +3 Power from Combat Refresh Abilities +3 |
Web-Encrusted Shoes | effects | Max Armor +16 Acid Damage Reduction +3 Bonus Health from Combat Refresh +1 Bonus Armor from Combat Refresh +1 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +16 Acid Damage Reduction +3 Health from Combat Refresh Abilities +1 Armor from Combat Refresh Abilities +1 Power from Combat Refresh Abilities +1 |
Astounding Werewolf Hind Leg Guards | effects | Max Armor +110 Bonus Armor from Combat Refresh +12 | ⇉ | Max Armor +110 Armor from Combat Refresh Abilities +12 |
Insulated Coat | effects | Max Armor +79 Indirect Cold Damage Reduction +1 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +79 Indirect Cold Damage Reduction +1 Power from Combat Refresh Abilities +5 |
Discarded Boots | effects | Max Armor +26 Max Health +5 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +26 Max Health +5 Power from Combat Refresh Abilities +2 |
Crude Werewolf Hind Leg Guards | effects | Max Armor +38 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +38 Armor from Combat Refresh Abilities +3 |
Shoddy Cow Shoes | effects | Max Armor +5 Sprint Speed Boost +1 Falling Damage -10% Bonus Armor from Combat Refresh +1 | ⇉ | Max Armor +5 Sprint Speed Boost +1 Falling Damage -10% Armor from Combat Refresh Abilities +1 |
Rough Werewolf Champron | effects | Max Armor +19 Werewolf Damage +2 Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +19 Werewolf Damage +2 Armor from Combat Refresh Abilities +2 |
Crude Werewolf Champron | effects | Max Armor +30 Werewolf Damage +3 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +30 Werewolf Damage +3 Armor from Combat Refresh Abilities +3 |
Shoddy Werewolf Champron | effects | Max Armor +13 Werewolf Damage +1 Bonus Armor from Combat Refresh +1 | ⇉ | Max Armor +13 Werewolf Damage +1 Armor from Combat Refresh Abilities +1 |
Peltast Coat | effects | Max Armor +144 Bonus Armor from Combat Refresh +18 | ⇉ | Max Armor +144 Armor from Combat Refresh Abilities +18 |
Quality Werewolf Champron | effects | Max Armor +65 Werewolf Damage +6 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +65 Werewolf Damage +6 Armor from Combat Refresh Abilities +8 |
Great Werewolf Champron | effects | Max Armor +76 Werewolf Damage +7 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +76 Werewolf Damage +7 Armor from Combat Refresh Abilities +9 |
Decent Werewolf Champron | effects | Max Armor +42 Werewolf Damage +4 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +42 Werewolf Damage +4 Armor from Combat Refresh Abilities +5 |
Nice Werewolf Champron | effects | Max Armor +53 Werewolf Damage +5 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +53 Werewolf Damage +5 Armor from Combat Refresh Abilities +6 |
Amazing Werewolf Champron | effects | Max Armor +88 Werewolf Damage +8 Bonus Armor from Combat Refresh +11 | ⇉ | Max Armor +88 Werewolf Damage +8 Armor from Combat Refresh Abilities +11 |
Astounding Werewolf Champron | effects | Max Armor +98 Werewolf Damage +9 Bonus Armor from Combat Refresh +12 | ⇉ | Max Armor +98 Werewolf Damage +9 Armor from Combat Refresh Abilities +12 |
Knight's Armor | effects | Max Armor +156 Vulnerability to Electricity +20% Vulnerability to Fire +10% Vulnerability to Cold +10% Bonus Armor from Combat Refresh +15 | ⇉ | Max Armor +156 Vulnerability to Electricity +20% Vulnerability to Fire +10% Vulnerability to Cold +10% Armor from Combat Refresh Abilities +15 |
Goblin Cap | effects | Max Armor +36 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +36 Power from Combat Refresh Abilities +2 |
Elven Gauntlets | effects | Max Armor +65 Archery Damage -8 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +65 Archery Damage -8 Armor from Combat Refresh Abilities +8 |
Astounding Deer Shoes | effects | Max Armor +95 Sprint Speed Boost +3 Falling Damage -10% Bonus Armor from Combat Refresh +12 | ⇉ | Max Armor +95 Sprint Speed Boost +3 Falling Damage -10% Armor from Combat Refresh Abilities +12 |
Astounding Wooden Cow Shoes | effects | Max Armor +95 Sprint Speed Boost 2.5 Falling Damage -10% Vulnerability to Fire +5% Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +95 Sprint Speed Boost 2.5 Falling Damage -10% Vulnerability to Fire +5% Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Great Wooden Deer Shoes | effects | Max Armor +71 Sprint Speed Boost 1.75 Jump Power +1 Vulnerability to Fire +5% Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +71 Sprint Speed Boost 1.75 Jump Power +1 Vulnerability to Fire +5% Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Elven Ceremonial Suit | effects | Max Armor +120 Hygiene +1 Bonus Armor from Combat Refresh +15 | ⇉ | Max Armor +120 Hygiene +1 Armor from Combat Refresh Abilities +15 |
Awesome Snail Boots | effects | Max Armor +100 Piercing Damage Reduction +14 Bonus Health from Combat Refresh +4 Bonus Armor from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +100 Piercing Damage Reduction +14 Health from Combat Refresh Abilities +4 Armor from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Tiger-Urine-Encrusted Shirt | effects | Max Armor +53 Max Health +8 Bonus Health from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +53 Max Health +8 Health from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Rough Werewolf Foreguards | effects | Max Armor +14 Werewolf Damage +4 Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +14 Werewolf Damage +4 Armor from Combat Refresh Abilities +2 |
Nice Snail Boots | effects | Max Armor +46 Piercing Damage Reduction +4 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +46 Piercing Damage Reduction +4 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Awesome Evasion Pants | effects | Max Armor +156 Chance to Evade Projectiles +11% Bonus Power from Combat Refresh +9 | ⇉ | Max Armor +156 Chance to Evade Projectiles +11% Power from Combat Refresh Abilities +9 |
Robes of Malediction | effects | Max Armor +60 Max Power +15 Bonus Health from Combat Refresh +7 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +60 Max Power +15 Health from Combat Refresh Abilities +7 Power from Combat Refresh Abilities +3 |
Snail Plate Armor | effects | Max Armor +96 Bonus Armor from Combat Refresh +12 | ⇉ | Max Armor +96 Armor from Combat Refresh Abilities +12 |
Quality Boots | effects | Max Armor +36 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +36 Armor from Combat Refresh Abilities +5 |
Crude Leather Helmet | effects | Max Armor +24 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +24 Power from Combat Refresh Abilities +2 |
Amazing Snail Gauntlets | effects | Max Armor +78 Nature Damage Reduction +10 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +78 Nature Damage Reduction +10 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Quality Breastplate | effects | Max Armor +72 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +72 Armor from Combat Refresh Abilities +9 |
Goblin Gloves | effects | Max Armor +40 Unarmed Damage +1 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +40 Unarmed Damage +1 Armor from Combat Refresh Abilities +6 |
Cotton Balaclava | effects | Max Armor +5 Indirect Cold Damage Reduction +1 Bonus Health from Combat Refresh +1 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +5 Indirect Cold Damage Reduction +1 Health from Combat Refresh Abilities +1 Power from Combat Refresh Abilities +1 |
Dwarven Soldier Breastplate | effects | Max Armor +46 Max Health +22 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +46 Max Health +22 Armor from Combat Refresh Abilities +9 |
Ursula's Gloves | effects | Max Armor +26 Fire-Magic Damage +1 Fire Damage Reduction +1 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +26 Fire-Magic Damage +1 Fire Damage Reduction +1 Power from Combat Refresh Abilities +2 |
Ravana Soldier Coat | effects | Max Armor +120 Universal Indirect Damage Reduction +3 Bonus Armor from Combat Refresh +18 | ⇉ | Max Armor +120 Universal Indirect Damage Reduction +3 Armor from Combat Refresh Abilities +18 |
Thickened Chainmail Shirt | effects | Max Armor +144 Vulnerability to Cold +10% Vulnerability to Electricity +10% Bonus Armor from Combat Refresh +15 | ⇉ | Max Armor +144 Vulnerability to Cold +10% Vulnerability to Electricity +10% Armor from Combat Refresh Abilities +15 |
Shoddy Wooden Deer Shoes | effects | Max Armor +5 Sprint Speed Boost 0.25 Jump Power +1 Vulnerability to Fire +5% Bonus Health from Combat Refresh +1 Bonus Armor from Combat Refresh +1 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +5 Sprint Speed Boost 0.25 Jump Power +1 Vulnerability to Fire +5% Health from Combat Refresh Abilities +1 Armor from Combat Refresh Abilities +1 Power from Combat Refresh Abilities +1 |
Awesome Werewolf Hind Leg Guards | effects | Max Armor +122 Bonus Armor from Combat Refresh +14 | ⇉ | Max Armor +122 Armor from Combat Refresh Abilities +14 |
Great Spring Fairy Shoes | effects | Max Armor +60 Nature Damage +5% Electricity Damage +6% Bonus Health from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +60 Nature Damage +5% Electricity Damage +6% Health from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Great Wooden Cow Shoes | effects | Max Armor +71 Sprint Speed Boost +2 Falling Damage -10% Vulnerability to Fire +5% Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +71 Sprint Speed Boost +2 Falling Damage -10% Vulnerability to Fire +5% Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Rough Cow Shoes | effects | Max Armor +11 Sprint Speed Boost 1.25 Falling Damage -10% Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +11 Sprint Speed Boost 1.25 Falling Damage -10% Armor from Combat Refresh Abilities +2 |
Quality Wooden Cow Shoes | effects | Max Armor +59 Sprint Speed Boost 1.75 Falling Damage -10% Vulnerability to Fire +5% Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +59 Sprint Speed Boost 1.75 Falling Damage -10% Vulnerability to Fire +5% Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Basic Helm | effects | Max Armor +13 Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +13 Armor from Combat Refresh Abilities +2 |
Crude Leather Boots | description | Hideous foot wrappings covered in excess leather to provide protection but not comfort. Expect gigantic blisters. | ⇉ | Hideous foot wrappings covered in excess leather to provide protection - but not comfort. Expect gigantic blisters. |
Crude Leather Boots | effects | Max Armor +24 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +24 Power from Combat Refresh Abilities +2 |
Orcish Gloves | effects | Max Armor +54 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +54 Power from Combat Refresh Abilities +3 |
Spring Fairy Top | effects | Max Armor +96 Nature Damage +7% Electricity Damage +7% Bonus Health from Combat Refresh +9 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +96 Nature Damage +7% Electricity Damage +7% Health from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +5 |
Decent Leather Helmet | effects | Max Armor +36 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +36 Power from Combat Refresh Abilities +2 |
Astounding Leather Boots | effects | Max Armor +96 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +96 Power from Combat Refresh Abilities +5 |
Snail Mother's Face | effects | Max Armor +66 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +66 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Crude Evasion Shirt | effects | Max Armor +29 Chance to Evade Projectiles +8% Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +29 Chance to Evade Projectiles +8% Power from Combat Refresh Abilities +3 |
Sturdy Boots | effects | Max Armor +24 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +24 Armor from Combat Refresh Abilities +3 |
Nice Evasion Boots | effects | Max Armor +42 Chance to Evade Projectiles +5% Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +42 Chance to Evade Projectiles +5% Power from Combat Refresh Abilities +3 |
Fey Gloves | effects | Max Armor +36 Mentalism Damage +1 Direct Nature Damage Reduction +3 Indirect Nature Damage Reduction +1 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +36 Mentalism Damage +1 Direct Nature Damage Reduction +3 Indirect Nature Damage Reduction +1 Power from Combat Refresh Abilities +3 |
Greaves of the Winter Court | effects | Max Armor +130 Electricity Damage +1% Meditation Effect Duration +5% Bonus Armor from Combat Refresh +13 | ⇉ | Max Armor +130 Electricity Damage +1% Meditation Effect Duration +5% Armor from Combat Refresh Abilities +13 |
Cheap Goblin Gloves | effects | Max Armor +22 Unarmed Damage +1 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +22 Unarmed Damage +1 Armor from Combat Refresh Abilities +3 |
Elven Plate Leggings | effects | Max Armor +100 Bonus Armor from Combat Refresh +13 | ⇉ | Max Armor +100 Armor from Combat Refresh Abilities +13 |
Basic Breastplate | effects | Max Armor +24 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +24 Armor from Combat Refresh Abilities +3 |
Quality Leather Boots | effects | Max Armor +60 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +60 Power from Combat Refresh Abilities +3 |
Quality Deer Shoes | effects | Max Armor +59 Sprint Speed Boost 2.25 Falling Damage -10% Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +59 Sprint Speed Boost 2.25 Falling Damage -10% Armor from Combat Refresh Abilities +8 |
Stalwart Breastplate | effects | Max Armor +108 Bonus Armor from Combat Refresh +12 | ⇉ | Max Armor +108 Armor from Combat Refresh Abilities +12 |
Camouflaged Great Shirt | effects | Max Armor +110 Taunt Boost -14% Bonus Health from Combat Refresh +11 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +110 Taunt Boost -14% Health from Combat Refresh Abilities +11 Power from Combat Refresh Abilities +6 |
Long Stockings | effects | Max Armor +40 Inventory Slots +2 Bonus Health from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +40 Inventory Slots +2 Health from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Great Spring Fairy Top | effects | Max Armor +120 Nature Damage +8% Electricity Damage +8% Bonus Health from Combat Refresh +11 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +120 Nature Damage +8% Electricity Damage +8% Health from Combat Refresh Abilities +11 Power from Combat Refresh Abilities +6 |
Awesome Leather Helmet | effects | Max Armor +108 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +108 Power from Combat Refresh Abilities +6 |
Web-Encrusted Pants | effects | Max Armor +26 Max Health +5 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +26 Max Health +5 Power from Combat Refresh Abilities +2 |
Long-Lost Leggings | effects | Max Armor +42 Max Health +10 Bonus Armor from Combat Refresh +7 | ⇉ | Max Armor +42 Max Health +10 Armor from Combat Refresh Abilities +7 |
Ancient Slacks | effects | Max Armor +60 Bonus Health from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +60 Health from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Nightmare Pants | effects | Max Armor +62 Direct Psychic Damage Reduction +6 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +62 Direct Psychic Damage Reduction +6 Power from Combat Refresh Abilities +4 |
Sir Coth's Discarded Gift | effects | Max Armor +38 Power Regeneration +2 Bonus Health from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +38 Power Regeneration +2 Health from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Quality Werewolf Barding | effects | Max Armor +149 Bonus Armor from Combat Refresh +15 | ⇉ | Max Armor +149 Armor from Combat Refresh Abilities +15 |
Monger's Boon | effects | Max Armor +62 Chance of Changing Direction When Disoriented -100% Combat XP Boost +1% Chance to Miraculously Avoid Death +25% Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +62 Chance of Changing Direction When Disoriented -100% Combat XP Boost +1% Chance to Miraculously Avoid Death +25% Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Decent Werewolf Hind Leg Guards | effects | Max Armor +50 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +50 Armor from Combat Refresh Abilities +5 |
General Lawyr's Pants | effects | Max Armor +34 Slashing Damage Reduction +3 Power Regeneration +3 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +34 Slashing Damage Reduction +3 Power Regeneration +3 Armor from Combat Refresh Abilities +5 |
Peltast Hat | effects | Max Armor +72 Bonus Health from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +72 Health from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Camouflaged Crude Shirt | effects | Max Armor +24 Taunt Boost -10% Bonus Health from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +24 Taunt Boost -10% Health from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Lobe Hat | effects | Max Armor +16 Mentalism Damage +5 Bonus Health from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +16 Mentalism Damage +5 Health from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Awesome Evasion Boots | effects | Max Armor +100 Chance to Evade Projectiles +7% Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +100 Chance to Evade Projectiles +7% Power from Combat Refresh Abilities +6 |
Insulated Hood | effects | Max Armor +40 Indirect Cold Damage Reduction +1 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +40 Indirect Cold Damage Reduction +1 Power from Combat Refresh Abilities +3 |
Ivyn's Family Pants | effects | Max Armor +52 Direct Nature Damage Reduction +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +52 Direct Nature Damage Reduction +6 Power from Combat Refresh Abilities +3 |
Rohina's Mind Gem | effects | Max Armor +60 Mentalism Damage +10 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +60 Mentalism Damage +10 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Empusa's Mask | effects | Max Armor +62 Psychology Base Damage +10% Vulnerability to Psychic -10% Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +62 Psychology Base Damage +10% Vulnerability to Psychic -10% Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Awesome Snail Helm | effects | Max Armor +100 Acid Damage Reduction +14 Bonus Health from Combat Refresh +4 Bonus Armor from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +100 Acid Damage Reduction +14 Health from Combat Refresh Abilities +4 Armor from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Awesome Leather Shirt | effects | Max Armor +216 Bonus Power from Combat Refresh +11 | ⇉ | Max Armor +216 Power from Combat Refresh Abilities +11 |
Flower Dainties | effects | Max Armor +30 Sprint Speed Boost 1.5 Bonus Health from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +30 Sprint Speed Boost 1.5 Health from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Amazing Snail Greaves | effects | Max Armor +130 Slashing Damage Reduction +10 Bonus Health from Combat Refresh +5 Bonus Armor from Combat Refresh +7 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +130 Slashing Damage Reduction +10 Health from Combat Refresh Abilities +5 Armor from Combat Refresh Abilities +7 Power from Combat Refresh Abilities +4 |
Astounding Leather Leggings | effects | Max Armor +160 Bonus Power from Combat Refresh +8 | ⇉ | Max Armor +160 Power from Combat Refresh Abilities +8 |
Goblin Helmet | effects | Max Armor +38 Slashing Damage Reduction +3 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +38 Slashing Damage Reduction +3 Power from Combat Refresh Abilities +3 |
Moldy Ancient Shirt | effects | Max Armor +12 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +12 Power from Combat Refresh Abilities +1 |
Perfect Sharpen | description | A thin tub full of liquid. Apparently you jab it into your skin to use it -- a horrific idea that only a mantis could dream up. Sharpen is supposedly not addictive. | ⇉ | A thin tube full of liquid. Apparently you jab it into your skin to use it -- a horrific idea that only a mantis could dream up. Sharpen is supposedly not addictive. |
Quality Leather Helmet | effects | Max Armor +60 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +60 Power from Combat Refresh Abilities +3 |
Great Leather Helmet | effects | Max Armor +72 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +72 Power from Combat Refresh Abilities +4 |
Rakshasian Elite Helm | effects | Max Armor +72 Direct Electricity Damage Reduction +6 Indirect Electricity Damage Reduction +2 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +72 Direct Electricity Damage Reduction +6 Indirect Electricity Damage Reduction +2 Power from Combat Refresh Abilities +4 |
Insulated Boots | effects | Max Armor +44 Indirect Cold Damage Reduction +1 Indirect Electricity Damage Reduction +1 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +44 Indirect Cold Damage Reduction +1 Indirect Electricity Damage Reduction +1 Power from Combat Refresh Abilities +3 |
Shoddy Leather Helmet | effects | Max Armor +6 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +6 Power from Combat Refresh Abilities +1 |
Quality Snail Greaves | effects | Max Armor +94 Slashing Damage Reduction +6 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +94 Slashing Damage Reduction +6 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Awesome Leather Gloves | effects | Max Armor +108 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +108 Power from Combat Refresh Abilities +6 |
Shoddy Leather Shirt | effects | Max Armor +12 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +12 Power from Combat Refresh Abilities +1 |
Stalwart Helmet | effects | Max Armor +52 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +52 Armor from Combat Refresh Abilities +6 |
Awesome Werewolf Barding | effects | Max Armor +264 Bonus Armor from Combat Refresh +27 | ⇉ | Max Armor +264 Armor from Combat Refresh Abilities +27 |
Sharpen | description | A thin tub full of liquid. Apparently you jab it into your skin to use it -- a horrific idea that only a mantis could dream up. Sharpen is supposedly not addictive. | ⇉ | A thin tube full of liquid. Apparently you jab it into your skin to use it -- a horrific idea that only a mantis could dream up. Sharpen is supposedly not addictive. |
Claws of the Undone Beast | effects | Max Armor +54 Werewolf Base Damage +5% Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +54 Werewolf Base Damage +5% Armor from Combat Refresh Abilities +8 |
Quality Helm | effects | Max Armor +36 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +36 Armor from Combat Refresh Abilities +5 |
Legacy Gloves | effects | Max Armor +28 Max Health +5 Bonus Armor from Combat Refresh +4 | ⇉ | Max Armor +28 Max Health +5 Armor from Combat Refresh Abilities +4 |
Webbed-Up Gloves | effects | Max Armor +14 Max Health +5 Fire Damage -1 Bonus Health from Combat Refresh +1 Bonus Armor from Combat Refresh +1 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +14 Max Health +5 Fire Damage -1 Health from Combat Refresh Abilities +1 Armor from Combat Refresh Abilities +1 Power from Combat Refresh Abilities +1 |
Nice Deer Shoes | effects | Max Armor +47 Sprint Speed Boost +2 Falling Damage -10% Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +47 Sprint Speed Boost +2 Falling Damage -10% Armor from Combat Refresh Abilities +6 |
Ruggedized Gloves | effects | Max Armor +37 Crushing Damage +3 Cold Damage Reduction +2 Nature Damage Reduction -3 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +37 Crushing Damage +3 Cold Damage Reduction +2 Nature Damage Reduction -3 Power from Combat Refresh Abilities +3 |
Nice Spring Fairy Top | effects | Max Armor +72 Nature Damage +7% Electricity Damage +7% Bonus Health from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +72 Nature Damage +7% Electricity Damage +7% Health from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Quality Winter Coat | effects | Max Armor +108 Indirect Cold Damage Reduction +3 Direct Cold Damage Reduction +3 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +108 Indirect Cold Damage Reduction +3 Direct Cold Damage Reduction +3 Power from Combat Refresh Abilities +6 |
Crude Werewolf Foreguards | effects | Max Armor +25 Werewolf Damage +6 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +25 Werewolf Damage +6 Armor from Combat Refresh Abilities +3 |
Shoddy Werewolf Foreguards | effects | Max Armor +10 Werewolf Damage +2 Bonus Armor from Combat Refresh +1 | ⇉ | Max Armor +10 Werewolf Damage +2 Armor from Combat Refresh Abilities +1 |
Quality Werewolf Foreguards | effects | Max Armor +58 Werewolf Damage +12 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +58 Werewolf Damage +12 Armor from Combat Refresh Abilities +8 |
Great Werewolf Foreguards | effects | Max Armor +68 Werewolf Damage +14 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +68 Werewolf Damage +14 Armor from Combat Refresh Abilities +9 |
Decent Werewolf Foreguards | effects | Max Armor +36 Werewolf Damage +8 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +36 Werewolf Damage +8 Armor from Combat Refresh Abilities +5 |
Nice Werewolf Foreguards | effects | Max Armor +47 Werewolf Damage +10 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +47 Werewolf Damage +10 Armor from Combat Refresh Abilities +6 |
Dwarven Soldier Leggings | effects | Max Armor +40 Max Health +20 Hygiene -1 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +40 Max Health +20 Hygiene -1 Armor from Combat Refresh Abilities +8 |
Insulated Gloves | effects | Max Armor +40 Indirect Cold Damage Reduction +1 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +40 Indirect Cold Damage Reduction +1 Power from Combat Refresh Abilities +3 |
Advanced Wood Glue | stack_size | 1 | ⇉ | 10 |
Leafy Shirt | effects | Max Armor +67 Armor Regeneration +5 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +67 Armor Regeneration +5 Power from Combat Refresh Abilities +4 |
Goblin Skirt | effects | Max Armor +56 Power Regeneration +3 Bonus Health from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +56 Power Regeneration +3 Health from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Awesome Leather Boots | effects | Max Armor +108 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +108 Power from Combat Refresh Abilities +6 |
Gauntlets of the Summer Court | effects | Max Armor +58 Cold Damage Reduction +1 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +58 Cold Damage Reduction +1 Armor from Combat Refresh Abilities +8 |
Cheap Goblin Leggings | effects | Max Armor +50 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +50 Power from Combat Refresh Abilities +3 |
Decent Cow Champron | effects | Max Armor +35 Piercing Damage Reduction +4 Slashing Damage Reduction +2 Fire Damage Reduction -1 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +35 Piercing Damage Reduction +4 Slashing Damage Reduction +2 Fire Damage Reduction -1 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Greaves of the Summer Court | effects | Max Armor +98 Nature Damage +1% Bonus Armor from Combat Refresh +13 | ⇉ | Max Armor +98 Nature Damage +1% Armor from Combat Refresh Abilities +13 |
Pants of Hateful Comeuppance | effects | Max Armor +52 Max Power +10 Direct Cold Damage Reduction +6 Indirect Cold Damage Reduction +2 Bonus Health from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +52 Max Power +10 Direct Cold Damage Reduction +6 Indirect Cold Damage Reduction +2 Health from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
General Pask's Leggings | effects | You reflect 5% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +130 Bonus Health from Combat Refresh +4 Bonus Armor from Combat Refresh +7 Bonus Power from Combat Refresh +4 | ⇉ | You reflect 5% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +130 Health from Combat Refresh Abilities +4 Armor from Combat Refresh Abilities +7 Power from Combat Refresh Abilities +4 |
Nice Winter Coat | effects | Max Armor +89 Indirect Cold Damage Reduction +2 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +89 Indirect Cold Damage Reduction +2 Power from Combat Refresh Abilities +5 |
Decent Winter Coat | effects | Max Armor +67 Indirect Cold Damage Reduction +1 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +67 Indirect Cold Damage Reduction +1 Power from Combat Refresh Abilities +4 |
Great Winter Coat | effects | Max Armor +127 Indirect Cold Damage Reduction +3 Direct Cold Damage Reduction +6 Bonus Power from Combat Refresh +8 | ⇉ | Max Armor +127 Indirect Cold Damage Reduction +3 Direct Cold Damage Reduction +6 Power from Combat Refresh Abilities +8 |
Sturdy Shirt | effects | Max Armor +48 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +48 Armor from Combat Refresh Abilities +6 |
Awesome Leather Leggings | effects | Max Armor +180 Bonus Power from Combat Refresh +9 | ⇉ | Max Armor +180 Power from Combat Refresh Abilities +9 |
Shoddy Werewolf Hind Leg Guards | effects | Max Armor +20 Bonus Armor from Combat Refresh +1 | ⇉ | Max Armor +20 Armor from Combat Refresh Abilities +1 |
Amazing Snail Helm | effects | Max Armor +78 Acid Damage Reduction +10 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +78 Acid Damage Reduction +10 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Amazing Werewolf Hindguard | effects | Max Armor +184 Bonus Armor from Combat Refresh +18 | ⇉ | Max Armor +184 Armor from Combat Refresh Abilities +18 |
Shadow Trotters | effects | Max Armor +31 Darkness Damage Reduction +3 Nature Damage Reduction +3 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +31 Darkness Damage Reduction +3 Nature Damage Reduction +3 Armor from Combat Refresh Abilities +5 |
Nice Werewolf Hindguard | effects | Max Armor +112 Bonus Armor from Combat Refresh +10 | ⇉ | Max Armor +112 Armor from Combat Refresh Abilities +10 |
Decent Werewolf Hindguard | effects | Max Armor +88 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +88 Armor from Combat Refresh Abilities +8 |
Orcish Cap | effects | Max Armor +50 Max Power +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +50 Max Power +5 Power from Combat Refresh Abilities +3 |
Nameless Gauntlets | effects | Max Armor +30 Sword Base Damage +5% Fire Damage Reduction +1 Cold Damage Reduction +1 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +30 Sword Base Damage +5% Fire Damage Reduction +1 Cold Damage Reduction +1 Power from Combat Refresh Abilities +2 |
Basic Boots | effects | Max Armor +12 Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +12 Armor from Combat Refresh Abilities +2 |
Quality Gloves | effects | Max Armor +36 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +36 Armor from Combat Refresh Abilities +5 |
Amazing Leather Boots | effects | Max Armor +84 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +84 Power from Combat Refresh Abilities +5 |
Goblin Fist Wraps | effects | Max Armor +34 Unarmed Damage +1 Bonus Health from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +34 Unarmed Damage +1 Health from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Slightly Rusty Gauntlets | effects | Max Armor +38 Fire-Magic Damage -1 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +38 Fire-Magic Damage -1 Armor from Combat Refresh Abilities +5 |
Elven Plate Boots | effects | Max Armor +56 Max Power +5 Hygiene +1 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +56 Max Power +5 Hygiene +1 Armor from Combat Refresh Abilities +8 |
Sturdy Gloves | effects | Max Armor +24 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +24 Armor from Combat Refresh Abilities +3 |
Velkort's Classy Gloves | effects | Max Armor +16 Fire-Magic Damage +1 Bonus Health from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +16 Fire-Magic Damage +1 Health from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Booties of Hateful Comeuppance | effects | Max Armor +36 Max Power +10 Cold Damage Reduction +2 Bonus Health from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +36 Max Power +10 Cold Damage Reduction +2 Health from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Astounding Leather Shirt | effects | Max Armor +192 Bonus Power from Combat Refresh +10 | ⇉ | Max Armor +192 Power from Combat Refresh Abilities +10 |
Amazing Leather Shirt | effects | Max Armor +168 Bonus Power from Combat Refresh +9 | ⇉ | Max Armor +168 Power from Combat Refresh Abilities +9 |
Moldy Ancient Gloves | effects | Max Armor +6 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +6 Power from Combat Refresh Abilities +1 |
Quality Cow Champron | effects | Max Armor +54 Piercing Damage Reduction +12 Slashing Damage Reduction +6 Fire Damage Reduction -1 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +54 Piercing Damage Reduction +12 Slashing Damage Reduction +6 Fire Damage Reduction -1 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Crude Leather Shirt | effects | Max Armor +48 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +48 Power from Combat Refresh Abilities +3 |
Rough Leather Shirt | effects | Max Armor +24 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +24 Power from Combat Refresh Abilities +2 |
Nice Leather Shirt | effects | Max Armor +96 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +96 Power from Combat Refresh Abilities +5 |
Decent Leather Shirt | effects | Max Armor +72 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +72 Power from Combat Refresh Abilities +4 |
Great Leather Shirt | effects | Max Armor +144 Bonus Power from Combat Refresh +8 | ⇉ | Max Armor +144 Power from Combat Refresh Abilities +8 |
Quality Leather Shirt | effects | Max Armor +120 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +120 Power from Combat Refresh Abilities +6 |
Astounding Evasion Boots | effects | Max Armor +88 Chance to Evade Projectiles +7% Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +88 Chance to Evade Projectiles +7% Power from Combat Refresh Abilities +5 |
Venom Piercers | effects | Max Armor +53 Poison Damage +3% Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +53 Poison Damage +3% Armor from Combat Refresh Abilities +8 |
Decent Cloth Pants | effects | Max Armor +50 Taunt Boost -5% Bonus Health from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +50 Taunt Boost -5% Health from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Basic Helm | effects | Max Armor +13 Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +13 Armor from Combat Refresh Abilities +2 |
Nice Cloth Pants | effects | Max Armor +70 Taunt Boost -5% Bonus Health from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +70 Taunt Boost -5% Health from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Quality Cloth Pants | effects | Max Armor +88 Taunt Boost -6% Bonus Health from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +88 Taunt Boost -6% Health from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Great Cloth Pants | effects | Max Armor +106 Taunt Boost -7% Bonus Health from Combat Refresh +9 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +106 Taunt Boost -7% Health from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +5 |
Shoddy Cloth Pants | effects | Taunt Boost -5% Bonus Health from Combat Refresh +1 Bonus Power from Combat Refresh +1 | ⇉ | Taunt Boost -5% Health from Combat Refresh Abilities +1 Power from Combat Refresh Abilities +1 |
Ugly Helm | effects | Max Armor +26 Max Health +5 Hygiene -1 Bonus Armor from Combat Refresh +4 | ⇉ | Max Armor +26 Max Health +5 Hygiene -1 Armor from Combat Refresh Abilities +4 |
Rough Cloth Pants | effects | Max Armor +10 Taunt Boost -5% Bonus Health from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +10 Taunt Boost -5% Health from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Jaunty Hat of Despair | effects | Max Armor +36 Max Health +10 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +36 Max Health +10 Power from Combat Refresh Abilities +3 |
Yeti Mask | effects | Max Armor +42 Cold Damage Reduction +3 Bonus Health from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +42 Cold Damage Reduction +3 Health from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Cow Shoes | effects | Max Armor +25 Sprint Speed Boost +1 Falling Damage -10% Bonus Armor from Combat Refresh +4 | ⇉ | Max Armor +25 Sprint Speed Boost +1 Falling Damage -10% Armor from Combat Refresh Abilities +4 |
Camouflaged Quality Pants | effects | Max Armor +74 Taunt Boost -13% Bonus Health from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +74 Taunt Boost -13% Health from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Comfortable Ancient Shoes | effects | Max Armor +18 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +18 Power from Combat Refresh Abilities +1 |
Amazing Spider Casing | effects | Max Armor +137 Spider Skill Damage +26 Bonus Health from Combat Refresh +6 Bonus Armor from Combat Refresh +9 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +137 Spider Skill Damage +26 Health from Combat Refresh Abilities +6 Armor from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +5 |
Astounding Spider Casing | effects | Max Armor +156 Spider Skill Damage +30 Bonus Health from Combat Refresh +6 Bonus Armor from Combat Refresh +10 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +156 Spider Skill Damage +30 Health from Combat Refresh Abilities +6 Armor from Combat Refresh Abilities +10 Power from Combat Refresh Abilities +5 |
Quality Spider Casing | effects | Max Armor +98 Spider Skill Damage +18 Bonus Health from Combat Refresh +4 Bonus Armor from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +98 Spider Skill Damage +18 Health from Combat Refresh Abilities +4 Armor from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Temperature Control Gloves | effects | Max Armor +53 Fire Damage Reduction +2 Cold Damage Reduction +2 Electricity Damage Reduction +2 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +53 Fire Damage Reduction +2 Cold Damage Reduction +2 Electricity Damage Reduction +2 Power from Combat Refresh Abilities +3 |
Hunter's Breastplate | effects | Max Armor +84 Vulnerability to Cold -10% Vulnerability to Fire -10% Bonus Armor from Combat Refresh +14 | ⇉ | Max Armor +84 Vulnerability to Cold -10% Vulnerability to Fire -10% Armor from Combat Refresh Abilities +14 |
Decent Spider Casing | effects | Max Armor +60 Spider Skill Damage +10 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +60 Spider Skill Damage +10 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Rough Spider Casing | effects | Max Armor +19 Spider Skill Damage +4 Bonus Health from Combat Refresh +1 Bonus Armor from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +19 Spider Skill Damage +4 Health from Combat Refresh Abilities +1 Armor from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Crude Spider Casing | effects | Max Armor +41 Spider Skill Damage +6 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +41 Spider Skill Damage +6 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Cheap Goblin Boots | effects | Max Armor +24 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +24 Armor from Combat Refresh Abilities +3 |
Spring Fairy Leggings | effects | Max Armor +80 Nature Damage +7% Electricity Damage +6% Bonus Health from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +80 Nature Damage +7% Electricity Damage +6% Health from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Mantis Hat | effects | Max Armor +38 Slashing Damage Reduction +3 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +38 Slashing Damage Reduction +3 Armor from Combat Refresh Abilities +6 |
Nice Evasion Shirt | effects | Max Armor +74 Chance to Evade Projectiles +9% Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +74 Chance to Evade Projectiles +9% Power from Combat Refresh Abilities +5 |
Flat Footers | effects | Max Armor +35 Crushing Damage Reduction +6 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +35 Crushing Damage Reduction +6 Armor from Combat Refresh Abilities +6 |
Ravana Soldier Leggings | effects | Max Armor +100 Universal Indirect Damage Reduction +2 Bonus Armor from Combat Refresh +15 | ⇉ | Max Armor +100 Universal Indirect Damage Reduction +2 Armor from Combat Refresh Abilities +15 |
Aiming Potion | icon | ⇉ | ||
Amazing Deer Shoes | description | These horseshoes err, deer shoes are practically supernaturally lovely. | ⇉ | These horseshoes - err, deer shoes - are practically supernaturally lovely. |
Amazing Deer Shoes | effects | Max Armor +83 Sprint Speed Boost 2.75 Falling Damage -10% Bonus Armor from Combat Refresh +11 | ⇉ | Max Armor +83 Sprint Speed Boost 2.75 Falling Damage -10% Armor from Combat Refresh Abilities +11 |
Crude Deer Shoes | effects | Max Armor +23 Sprint Speed Boost 1.5 Falling Damage -10% Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +23 Sprint Speed Boost 1.5 Falling Damage -10% Armor from Combat Refresh Abilities +3 |
General Pask's Helm | effects | You reflect 4% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +78 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | You reflect 4% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +78 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Quality Spring Fairy Top | effects | Max Armor +96 Nature Damage +8% Electricity Damage +7% Bonus Health from Combat Refresh +9 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +96 Nature Damage +8% Electricity Damage +7% Health from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +5 |
Ukorga's Furry Fistwraps | effects | Max Armor +34 Unarmed Damage +3 Cold Damage Reduction +1 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +34 Unarmed Damage +3 Cold Damage Reduction +1 Power from Combat Refresh Abilities +2 |
Goblin Leggings | effects | Max Armor +70 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +70 Power from Combat Refresh Abilities +4 |
Awesome Wooden Cow Shoes | effects | Max Armor +107 Sprint Speed Boost 2.75 Falling Damage -10% Vulnerability to Fire +5% Bonus Health from Combat Refresh +4 Bonus Armor from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +107 Sprint Speed Boost 2.75 Falling Damage -10% Vulnerability to Fire +5% Health from Combat Refresh Abilities +4 Armor from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
General Pask's Armor | effects | You reflect 5% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +149 Inventory Slots +1 Bonus Health from Combat Refresh +5 Bonus Armor from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | You reflect 5% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +149 Inventory Slots +1 Health from Combat Refresh Abilities +5 Armor from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Quality Snail Gauntlets | effects | Max Armor +56 Nature Damage Reduction +6 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +56 Nature Damage Reduction +6 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Lawara's Mangled Platemail | effects | Max Armor +60 Unarmed Damage +5 Archery Damage +5 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +60 Unarmed Damage +5 Archery Damage +5 Armor from Combat Refresh Abilities +9 |
Quality Snail Boots | effects | Max Armor +56 Piercing Damage Reduction +6 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +56 Piercing Damage Reduction +6 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Orcish Greaves | effects | Max Armor +78 Slashing Damage Reduction +3 Crushing Damage Reduction +3 Piercing Damage Reduction +3 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +78 Slashing Damage Reduction +3 Crushing Damage Reduction +3 Piercing Damage Reduction +3 Power from Combat Refresh Abilities +5 |
Astounding Snail Gauntlets | effects | Max Armor +89 Nature Damage Reduction +12 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +89 Nature Damage Reduction +12 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Great Spring Fairy Leggings | effects | Max Armor +100 Nature Damage +9% Electricity Damage +7% Bonus Health from Combat Refresh +9 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +100 Nature Damage +9% Electricity Damage +7% Health from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +5 |
Quality Leather Leggings | effects | Max Armor +100 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +100 Power from Combat Refresh Abilities +5 |
Basic Gloves | effects | Max Armor +12 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +12 Power from Combat Refresh Abilities +1 |
Great Evasion Boots | effects | Max Armor +65 Chance to Evade Projectiles +6% Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +65 Chance to Evade Projectiles +6% Power from Combat Refresh Abilities +4 |
Astounding Evasion Shirt | effects | Max Armor +166 Chance to Evade Projectiles +11% Bonus Power from Combat Refresh +10 | ⇉ | Max Armor +166 Chance to Evade Projectiles +11% Power from Combat Refresh Abilities +10 |
Crude Cow Shoes | effects | Max Armor +23 Sprint Speed Boost 1.5 Falling Damage -10% Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +23 Sprint Speed Boost 1.5 Falling Damage -10% Armor from Combat Refresh Abilities +3 |
Awesome Snail Coat | effects | Max Armor +197 Crushing Damage Reduction +16 Bonus Health from Combat Refresh +7 Bonus Armor from Combat Refresh +11 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +197 Crushing Damage Reduction +16 Health from Combat Refresh Abilities +7 Armor from Combat Refresh Abilities +11 Power from Combat Refresh Abilities +6 |
Amazing Evasion Shirt | effects | Max Armor +144 Chance to Evade Projectiles +10% Bonus Power from Combat Refresh +9 | ⇉ | Max Armor +144 Chance to Evade Projectiles +10% Power from Combat Refresh Abilities +9 |
Web-Coated Hat | effects | Max Armor +18 Max Health +5 Max Power -5 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +18 Max Health +5 Max Power -5 Power from Combat Refresh Abilities +1 |
Basic Wood Glue | stack_size | 1 | ⇉ | 10 |
Shoddy Werewolf Barding | effects | Max Armor +22 Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +22 Armor from Combat Refresh Abilities +2 |
Sturdy Boots | effects | Max Armor +24 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +24 Armor from Combat Refresh Abilities +3 |
Rough Werewolf Barding | effects | Max Armor +36 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +36 Armor from Combat Refresh Abilities +3 |
Crude Werewolf Barding | effects | Max Armor +62 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +62 Armor from Combat Refresh Abilities +6 |
Decent Werewolf Barding | effects | Max Armor +89 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +89 Armor from Combat Refresh Abilities +9 |
Nice Werewolf Barding | effects | Max Armor +120 Bonus Armor from Combat Refresh +12 | ⇉ | Max Armor +120 Armor from Combat Refresh Abilities +12 |
Amazing Wood Glue | stack_size | 1 | ⇉ | 10 |
Flanged Helm | effects | Max Armor +12 Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +12 Armor from Combat Refresh Abilities +2 |
Great Werewolf Barding | effects | Max Armor +178 Bonus Armor from Combat Refresh +18 | ⇉ | Max Armor +178 Armor from Combat Refresh Abilities +18 |
Hood of Hateful Comeuppance | effects | Max Armor +32 Max Power +10 Cold Damage Reduction +2 Bonus Health from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +32 Max Power +10 Cold Damage Reduction +2 Health from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Amazing Werewolf Barding | effects | Max Armor +206 Bonus Armor from Combat Refresh +21 | ⇉ | Max Armor +206 Armor from Combat Refresh Abilities +21 |
Yeti Stockings | effects | Max Armor +44 Max Power +5 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +44 Max Power +5 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Astounding Werewolf Barding | effects | Max Armor +235 Bonus Armor from Combat Refresh +24 | ⇉ | Max Armor +235 Armor from Combat Refresh Abilities +24 |
Yeti Gloves | effects | Max Armor +41 Cold Damage Reduction +2 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +41 Cold Damage Reduction +2 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Goblin Slippers | effects | Max Armor +30 Power Regeneration +5 Bonus Health from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +30 Power Regeneration +5 Health from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Shoddy Leather Leggings | effects | Max Armor +10 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +10 Power from Combat Refresh Abilities +1 |
Jumjab's Necrogloves | effects | Max Armor +44 Necromancy Damage +6 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +44 Necromancy Damage +6 Armor from Combat Refresh Abilities +6 |
Rakshasian Elite Gloves | effects | Max Armor +74 Fire Damage Reduction +1 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +74 Fire Damage Reduction +1 Power from Combat Refresh Abilities +4 |
Ravana Soldier Gloves | effects | Max Armor +67 Universal Indirect Damage Reduction +1 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +67 Universal Indirect Damage Reduction +1 Armor from Combat Refresh Abilities +9 |
Great Greaves of the Winter Court | effects | Max Armor +170 Electricity Damage +2% Meditation Effect Duration +6% Bonus Armor from Combat Refresh +15 | ⇉ | Max Armor +170 Electricity Damage +2% Meditation Effect Duration +6% Armor from Combat Refresh Abilities +15 |
Desert Vagabond Gloves | effects | Punch deals +20 damage Max Armor +54 Bonus Power from Combat Refresh +4 | ⇉ | Punch deals +20 damage Max Armor +54 Power from Combat Refresh Abilities +4 |
General Pask's Gloves | effects | You reflect 4% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +78 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | You reflect 4% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +78 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Shoddy Deer Shoes | effects | Max Armor +5 Sprint Speed Boost +1 Falling Damage -10% Bonus Armor from Combat Refresh +1 | ⇉ | Max Armor +5 Sprint Speed Boost +1 Falling Damage -10% Armor from Combat Refresh Abilities +1 |
Scorpiclaw Gauntlets | effects | You reflect 4% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +72 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | You reflect 4% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +72 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Windstep Shoes | effects | Max Armor +42 Sprint Speed Boost +2 Bonus Health from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +42 Sprint Speed Boost +2 Health from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Robes of Hateful Comeuppance | effects | Max Armor +60 Max Power +10 Direct Cold Damage Reduction +9 Indirect Cold Damage Reduction +3 Bonus Health from Combat Refresh +7 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +60 Max Power +10 Direct Cold Damage Reduction +9 Indirect Cold Damage Reduction +3 Health from Combat Refresh Abilities +7 Power from Combat Refresh Abilities +3 |
Moldy Ancient Shoes | effects | Max Armor +7 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +7 Power from Combat Refresh Abilities +1 |
Great Cow Champron | effects | Max Armor +64 Piercing Damage Reduction +16 Slashing Damage Reduction +8 Fire Damage Reduction -1 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +64 Piercing Damage Reduction +16 Slashing Damage Reduction +8 Fire Damage Reduction -1 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Orcish Coat | effects | Max Armor +94 Cold Damage Reduction +6 Psychic Damage Reduction +6 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +94 Cold Damage Reduction +6 Psychic Damage Reduction +6 Power from Combat Refresh Abilities +6 |
Silver-Threaded Shirt | effects | Max Armor +89 Direct Cold Damage +10 Indirect Cold Damage +2 Bonus Health from Combat Refresh +9 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +89 Direct Cold Damage +10 Indirect Cold Damage +2 Health from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +4 |
Cotton Long Underwear | effects | Max Armor +10 Bonus Health from Combat Refresh +1 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +10 Health from Combat Refresh Abilities +1 Power from Combat Refresh Abilities +1 |
Rough Leather Helmet | effects | Max Armor +12 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +12 Power from Combat Refresh Abilities +1 |
Nice Cow Champron | effects | Max Armor +44 Piercing Damage Reduction +8 Slashing Damage Reduction +4 Fire Damage Reduction -1 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +44 Piercing Damage Reduction +8 Slashing Damage Reduction +4 Fire Damage Reduction -1 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Coat of the Winter Court | effects | Max Armor +156 Electricity Damage +1% XP Penalty When Feeling Lonely +1% Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +156 Electricity Damage +1% XP Penalty When Feeling Lonely +1% Power from Combat Refresh Abilities +6 |
Sturdy Helm | effects | Max Armor +24 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +24 Armor from Combat Refresh Abilities +3 |
Helm of the Winter Court | effects | Max Armor +78 Electricity Damage +1% Direct Psychic Damage +3 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +78 Electricity Damage +1% Direct Psychic Damage +3 Armor from Combat Refresh Abilities +8 |
Corroded Breastplate | effects | Max Armor +50 Max Health +10 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +50 Max Health +10 Armor from Combat Refresh Abilities +8 |
Boots of the Summer Court | effects | Max Armor +60 Nature Damage +1% Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +60 Nature Damage +1% Armor from Combat Refresh Abilities +8 |
Great Snail Greaves | effects | Max Armor +112 Slashing Damage Reduction +8 Bonus Health from Combat Refresh +4 Bonus Armor from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +112 Slashing Damage Reduction +8 Health from Combat Refresh Abilities +4 Armor from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Quality Evasion Boots | effects | Max Armor +54 Chance to Evade Projectiles +5% Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +54 Chance to Evade Projectiles +5% Power from Combat Refresh Abilities +3 |
Rough Leather Leggings | effects | Max Armor +20 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +20 Power from Combat Refresh Abilities +1 |
Insulated Pants | effects | Max Armor +64 Universal Indirect Damage Reduction +1 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +64 Universal Indirect Damage Reduction +1 Power from Combat Refresh Abilities +4 |
Amazing Snail Coat | effects | Max Armor +154 Crushing Damage Reduction +12 Bonus Health from Combat Refresh +6 Bonus Armor from Combat Refresh +9 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +154 Crushing Damage Reduction +12 Health from Combat Refresh Abilities +6 Armor from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +5 |
Great Snail Coat | effects | Max Armor +132 Crushing Damage Reduction +10 Bonus Health from Combat Refresh +5 Bonus Armor from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +132 Crushing Damage Reduction +10 Health from Combat Refresh Abilities +5 Armor from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Expert Wood Glue | stack_size | 1 | ⇉ | 10 |
Quality Snail Coat | effects | Max Armor +110 Crushing Damage Reduction +8 Bonus Health from Combat Refresh +4 Bonus Armor from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +110 Crushing Damage Reduction +8 Health from Combat Refresh Abilities +4 Armor from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Decent Snail Boots | effects | Max Armor +35 Piercing Damage Reduction +2 Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +35 Piercing Damage Reduction +2 Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Crude Leather Leggings | effects | Max Armor +40 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +40 Power from Combat Refresh Abilities +2 |
Astounding Snail Coat | effects | Max Armor +175 Crushing Damage Reduction +14 Bonus Health from Combat Refresh +6 Bonus Armor from Combat Refresh +10 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +175 Crushing Damage Reduction +14 Health from Combat Refresh Abilities +6 Armor from Combat Refresh Abilities +10 Power from Combat Refresh Abilities +5 |
Decent Snail Coat | effects | Max Armor +67 Crushing Damage Reduction +4 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +67 Crushing Damage Reduction +4 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Crude Wooden Cow Shoes | effects | Max Armor +23 Sprint Speed Boost +1 Falling Damage -10% Vulnerability to Fire +5% Bonus Health from Combat Refresh +1 Bonus Armor from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +23 Sprint Speed Boost +1 Falling Damage -10% Vulnerability to Fire +5% Health from Combat Refresh Abilities +1 Armor from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Basic Boots | effects | Max Armor +12 Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +12 Armor from Combat Refresh Abilities +2 |
Stalwart Boots | effects | Max Armor +38 Max Health +15 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +38 Max Health +15 Armor from Combat Refresh Abilities +6 |
Temperature Control Gloves | effects | Max Armor +29 Indirect Fire Damage Reduction +2 Indirect Cold Damage Reduction +2 Indirect Electricity Damage Reduction +2 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +29 Indirect Fire Damage Reduction +2 Indirect Cold Damage Reduction +2 Indirect Electricity Damage Reduction +2 Power from Combat Refresh Abilities +2 |
Basic Helm | effects | Max Armor +13 Bonus Armor from Combat Refresh +2 | ⇉ | Max Armor +13 Armor from Combat Refresh Abilities +2 |
Coat of the Summer Court | effects | Max Armor +120 Bonus XP When Feeling Peaceable +1% Bonus Armor from Combat Refresh +15 | ⇉ | Max Armor +120 Bonus XP When Feeling Peaceable +1% Armor from Combat Refresh Abilities +15 |
Orcish Rugged Boots | effects | Kicks deal -2 damage Max Armor +50 Indirect Cold Damage Reduction +1 Indirect Electricity Damage Reduction +1 Bonus Power from Combat Refresh +3 | ⇉ | Kicks deal -2 damage Max Armor +50 Indirect Cold Damage Reduction +1 Indirect Electricity Damage Reduction +1 Power from Combat Refresh Abilities +3 |
Desert Vagabond Cap | effects | Headbutt deals +35 damage Max Armor +54 Bonus Power from Combat Refresh +4 | ⇉ | Headbutt deals +35 damage Max Armor +54 Power from Combat Refresh Abilities +4 |
Intellect Augmentation Helmet | effects | Max Armor +12 Max Power +20 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +12 Max Power +20 Armor from Combat Refresh Abilities +3 |
Amazing Werewolf Foreguards | effects | Max Armor +79 Werewolf Damage +16 Bonus Armor from Combat Refresh +11 | ⇉ | Max Armor +79 Werewolf Damage +16 Armor from Combat Refresh Abilities +11 |
Astounding Werewolf Foreguards | effects | Max Armor +90 Werewolf Damage +18 Bonus Armor from Combat Refresh +12 | ⇉ | Max Armor +90 Werewolf Damage +18 Armor from Combat Refresh Abilities +12 |
Scorpiclaw Mask | effects | You reflect 4% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +72 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | You reflect 4% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +72 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Spring Fairy Shoes | effects | Max Armor +48 Nature Damage +5% Electricity Damage +4% Bonus Health from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +48 Nature Damage +5% Electricity Damage +4% Health from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Quality Wooden Deer Shoes | effects | Max Armor +59 Sprint Speed Boost 1.5 Jump Power +1 Vulnerability to Fire +5% Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +59 Sprint Speed Boost 1.5 Jump Power +1 Vulnerability to Fire +5% Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Decent Evasion Shirt | effects | Max Armor +53 Chance to Evade Projectiles +8% Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +53 Chance to Evade Projectiles +8% Power from Combat Refresh Abilities +4 |
Astounding Wooden Deer Shoes | effects | Max Armor +95 Sprint Speed Boost 2.25 Jump Power +1 Vulnerability to Fire +5% Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +95 Sprint Speed Boost 2.25 Jump Power +1 Vulnerability to Fire +5% Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Syndra's Winter Coat | effects | Max Armor +86 Indirect Cold Damage Reduction +2 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +86 Indirect Cold Damage Reduction +2 Power from Combat Refresh Abilities +5 |
Decent Wooden Deer Shoes | effects | Max Armor +35 Sprint Speed Boost +1 Jump Power +1 Vulnerability to Fire +5% Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +35 Sprint Speed Boost +1 Jump Power +1 Vulnerability to Fire +5% Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Amazing Cow Champron | effects | Max Armor +73 Piercing Damage Reduction +20 Slashing Damage Reduction +10 Fire Damage Reduction -1 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +73 Piercing Damage Reduction +20 Slashing Damage Reduction +10 Fire Damage Reduction -1 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Decent Evasion Boots | effects | Max Armor +30 Chance to Evade Projectiles +4% Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +30 Chance to Evade Projectiles +4% Power from Combat Refresh Abilities +2 |
Sturdy Gloves | effects | Max Armor +24 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +24 Armor from Combat Refresh Abilities +3 |
Comfortable Ancient Gloves | effects | Max Armor +17 Power Regeneration +1 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +17 Power Regeneration +1 Armor from Combat Refresh Abilities +3 |
Nice Wooden Deer Shoes | effects | Max Armor +47 Sprint Speed Boost 1.25 Jump Power +1 Vulnerability to Fire +5% Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +47 Sprint Speed Boost 1.25 Jump Power +1 Vulnerability to Fire +5% Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Great Helm of the Winter Court | effects | Max Armor +102 Electricity Damage +2% Psychology Base Damage +5% Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +102 Electricity Damage +2% Psychology Base Damage +5% Armor from Combat Refresh Abilities +9 |
Rough Wooden Deer Shoes | effects | Max Armor +11 Sprint Speed Boost 0.5 Jump Power +1 Vulnerability to Fire +5% Bonus Health from Combat Refresh +1 Bonus Armor from Combat Refresh +1 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +11 Sprint Speed Boost 0.5 Jump Power +1 Vulnerability to Fire +5% Health from Combat Refresh Abilities +1 Armor from Combat Refresh Abilities +1 Power from Combat Refresh Abilities +1 |
Gloves of Hateful Comeuppance | effects | Max Armor +35 Max Power +10 Cold Damage Reduction +2 Bonus Health from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +35 Max Power +10 Cold Damage Reduction +2 Health from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Rough Wooden Cow Shoes | effects | Max Armor +11 Sprint Speed Boost 0.75 Falling Damage -10% Vulnerability to Fire +5% Bonus Health from Combat Refresh +1 Bonus Armor from Combat Refresh +1 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +11 Sprint Speed Boost 0.75 Falling Damage -10% Vulnerability to Fire +5% Health from Combat Refresh Abilities +1 Armor from Combat Refresh Abilities +1 Power from Combat Refresh Abilities +1 |
Shoddy Wooden Cow Shoes | effects | Max Armor +5 Sprint Speed Boost 0.5 Falling Damage -10% Vulnerability to Fire +5% Bonus Health from Combat Refresh +1 Bonus Armor from Combat Refresh +1 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +5 Sprint Speed Boost 0.5 Falling Damage -10% Vulnerability to Fire +5% Health from Combat Refresh Abilities +1 Armor from Combat Refresh Abilities +1 Power from Combat Refresh Abilities +1 |
Basic Gloves | effects | Max Armor +12 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +12 Power from Combat Refresh Abilities +1 |
Awesome Deer Shoes | effects | Max Armor +107 Sprint Speed Boost 3.25 Falling Damage -10% Bonus Armor from Combat Refresh +14 | ⇉ | Max Armor +107 Sprint Speed Boost 3.25 Falling Damage -10% Armor from Combat Refresh Abilities +14 |
Camouflaged Crude Pants | effects | Max Armor +20 Taunt Boost -10% Bonus Health from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +20 Taunt Boost -10% Health from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Quality Gloves | effects | Max Armor +36 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +36 Armor from Combat Refresh Abilities +5 |
Nice Wooden Cow Shoes | effects | Max Armor +47 Sprint Speed Boost 1.5 Falling Damage -10% Vulnerability to Fire +5% Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +47 Sprint Speed Boost 1.5 Falling Damage -10% Vulnerability to Fire +5% Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Spider-Worn Coat | effects | Max Armor +36 Bonus Health from Combat Refresh +1 Bonus Armor from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +36 Health from Combat Refresh Abilities +1 Armor from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Decent Wooden Cow Shoes | effects | Max Armor +35 Sprint Speed Boost 1.25 Falling Damage -10% Vulnerability to Fire +5% Bonus Health from Combat Refresh +2 Bonus Armor from Combat Refresh +2 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +35 Sprint Speed Boost 1.25 Falling Damage -10% Vulnerability to Fire +5% Health from Combat Refresh Abilities +2 Armor from Combat Refresh Abilities +2 Power from Combat Refresh Abilities +1 |
Nice Leather Gloves | effects | Max Armor +48 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +48 Power from Combat Refresh Abilities +3 |
Gauntlets of the Winter Court | effects | Max Armor +78 Electricity Damage +1% Archery Damage +1 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +78 Electricity Damage +1% Archery Damage +1 Armor from Combat Refresh Abilities +8 |
Astounding Cow Champron | effects | Max Armor +83 Piercing Damage Reduction +24 Slashing Damage Reduction +12 Fire Damage Reduction -1 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +83 Piercing Damage Reduction +24 Slashing Damage Reduction +12 Fire Damage Reduction -1 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
General Pask's Boots | effects | You reflect 4% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +78 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +4 Bonus Power from Combat Refresh +2 | ⇉ | You reflect 4% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker. Max Armor +78 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +4 Power from Combat Refresh Abilities +2 |
Ravana Soldier Boots | effects | Max Armor +65 Universal Indirect Damage Reduction +1 Sprint Speed Boost +1 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +65 Universal Indirect Damage Reduction +1 Sprint Speed Boost +1 Armor from Combat Refresh Abilities +9 |
Desert Vagabond Shirt | effects | Hip Throw deals +35 damage Max Armor +108 Bonus Power from Combat Refresh +7 | ⇉ | Hip Throw deals +35 damage Max Armor +108 Power from Combat Refresh Abilities +7 |
Awesome Werewolf Champron | effects | Max Armor +110 Werewolf Damage +10 Bonus Armor from Combat Refresh +14 | ⇉ | Max Armor +110 Werewolf Damage +10 Armor from Combat Refresh Abilities +14 |
Awesome Snail Gauntlets | effects | Max Armor +100 Nature Damage Reduction +14 Bonus Health from Combat Refresh +4 Bonus Armor from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +100 Nature Damage Reduction +14 Health from Combat Refresh Abilities +4 Armor from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Idealist's Skirts | effects | Max Armor +60 Max Power +15 Direct Psychic Damage +5 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +60 Max Power +15 Direct Psychic Damage +5 Power from Combat Refresh Abilities +5 |
Sturdy Pants | effects | Max Armor +40 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +40 Armor from Combat Refresh Abilities +5 |
Rita's Lucky Underpants | effects | Max Armor +36 Power Regeneration +3 Hygiene +1 Bonus Health from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +36 Power Regeneration +3 Hygiene +1 Health from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Rita's Disturbing Dimensional Panties | effects | Max Armor +58 Inventory Slots +3 Bonus Health from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +58 Inventory Slots +3 Health from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Ravana Soldier Helm | effects | Max Armor +67 Universal Indirect Damage Reduction +1 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +67 Universal Indirect Damage Reduction +1 Armor from Combat Refresh Abilities +9 |
Thimble Pete's Awful Cap | effects | Max Armor +36 Bonus Health from Combat Refresh +3 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +36 Health from Combat Refresh Abilities +3 Power from Combat Refresh Abilities +2 |
Hateboots | effects | Max Armor +40 Power Regeneration +2 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +40 Power Regeneration +2 Armor from Combat Refresh Abilities +6 |
Moldy Ancient Pants | effects | Max Armor +12 Bonus Power from Combat Refresh +1 | ⇉ | Max Armor +12 Power from Combat Refresh Abilities +1 |
Comfortable Ancient Pants | effects | Max Armor +30 Bonus Power from Combat Refresh +2 | ⇉ | Max Armor +30 Power from Combat Refresh Abilities +2 |
Great Evasion Pants | effects | Max Armor +100 Chance to Evade Projectiles +10% Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +100 Chance to Evade Projectiles +10% Power from Combat Refresh Abilities +6 |
Basic Pants | effects | Max Armor +22 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +22 Armor from Combat Refresh Abilities +3 |
Quality Pants | effects | Max Armor +60 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +60 Armor from Combat Refresh Abilities +8 |
Ukorga's Experimental Pants | effects | Max Armor +64 Indirect Cold Damage Reduction +2 Indirect Fire Damage Reduction -1 Bonus Health from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +64 Indirect Cold Damage Reduction +2 Indirect Fire Damage Reduction -1 Health from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Great Deer Shoes | effects | Max Armor +71 Sprint Speed Boost 2.5 Falling Damage -10% Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +71 Sprint Speed Boost 2.5 Falling Damage -10% Armor from Combat Refresh Abilities +9 |
Helm of the Summer Court | effects | Max Armor +59 Direct Psychic Damage Reduction +3 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +59 Direct Psychic Damage Reduction +3 Armor from Combat Refresh Abilities +8 |
Quality Evasion Shirt | effects | Max Armor +98 Chance to Evade Projectiles +9% Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +98 Chance to Evade Projectiles +9% Power from Combat Refresh Abilities +6 |
Amazing Wooden Deer Shoes | effects | Max Armor +83 Sprint Speed Boost +2 Jump Power +1 Vulnerability to Fire +5% Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +83 Sprint Speed Boost +2 Jump Power +1 Vulnerability to Fire +5% Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Great Leather Gloves | effects | Max Armor +72 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +72 Power from Combat Refresh Abilities +4 |
Amazing Snail Boots | effects | Max Armor +78 Piercing Damage Reduction +10 Bonus Health from Combat Refresh +3 Bonus Armor from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +78 Piercing Damage Reduction +10 Health from Combat Refresh Abilities +3 Armor from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Camouflaged Great Pants | effects | Max Armor +90 Taunt Boost -15% Bonus Health from Combat Refresh +9 Bonus Power from Combat Refresh +5 | ⇉ | Max Armor +90 Taunt Boost -15% Health from Combat Refresh Abilities +9 Power from Combat Refresh Abilities +5 |
Makopa's Pants | effects | Max Armor +66 Armor Regeneration +5 Bonus Armor from Combat Refresh +9 | ⇉ | Max Armor +66 Armor Regeneration +5 Armor from Combat Refresh Abilities +9 |
Awesome Evasion Shirt | effects | Max Armor +190 Chance to Evade Projectiles +11% Bonus Power from Combat Refresh +11 | ⇉ | Max Armor +190 Chance to Evade Projectiles +11% Power from Combat Refresh Abilities +11 |
Camouflaged Nice Pants | effects | Max Armor +56 Taunt Boost -12% Bonus Health from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +56 Taunt Boost -12% Health from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Republic Gloves | effects | Max Armor +40 Mentalism Damage +1 Bonus Armor from Combat Refresh +6 | ⇉ | Max Armor +40 Mentalism Damage +1 Armor from Combat Refresh Abilities +6 |
Dwarven Soldier Helm | effects | Max Armor +30 Max Health +10 Bonus Armor from Combat Refresh +5 | ⇉ | Max Armor +30 Max Health +10 Armor from Combat Refresh Abilities +5 |
Camouflaged Decent Pants | effects | Max Armor +38 Taunt Boost -11% Bonus Health from Combat Refresh +5 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +38 Taunt Boost -11% Health from Combat Refresh Abilities +5 Power from Combat Refresh Abilities +3 |
Goblin Gloves | effects | Max Armor +56 Unarmed Damage +6 Bonus Armor from Combat Refresh +8 | ⇉ | Max Armor +56 Unarmed Damage +6 Armor from Combat Refresh Abilities +8 |
Awesome Spider Casing | effects | Max Armor +175 Spider Skill Damage +34 Bonus Health from Combat Refresh +7 Bonus Armor from Combat Refresh +11 Bonus Power from Combat Refresh +6 | ⇉ | Max Armor +175 Spider Skill Damage +34 Health from Combat Refresh Abilities +7 Armor from Combat Refresh Abilities +11 Power from Combat Refresh Abilities +6 |
Quality Spring Fairy Leggings | effects | Max Armor +80 Nature Damage +8% Electricity Damage +6% Bonus Health from Combat Refresh +8 Bonus Power from Combat Refresh +4 | ⇉ | Max Armor +80 Nature Damage +8% Electricity Damage +6% Health from Combat Refresh Abilities +8 Power from Combat Refresh Abilities +4 |
Nice Spring Fairy Leggings | effects | Max Armor +60 Nature Damage +7% Electricity Damage +6% Bonus Health from Combat Refresh +6 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +60 Nature Damage +7% Electricity Damage +6% Health from Combat Refresh Abilities +6 Power from Combat Refresh Abilities +3 |
Comfortable Ancient Helm | effects | Max Armor +19 Bonus Armor from Combat Refresh +3 | ⇉ | Max Armor +19 Armor from Combat Refresh Abilities +3 |
Awesome Cow Shoes | effects | Max Armor +107 Sprint Speed Boost 3.25 Falling Damage -10% Bonus Armor from Combat Refresh +14 | ⇉ | Max Armor +107 Sprint Speed Boost 3.25 Falling Damage -10% Armor from Combat Refresh Abilities +14 |
Nice Leather Helmet | effects | Max Armor +48 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +48 Power from Combat Refresh Abilities +3 |
Quality Leather Gloves | effects | Max Armor +60 Bonus Power from Combat Refresh +3 | ⇉ | Max Armor +60 Power from Combat Refresh Abilities +3 |
Ability | Attribute | Before | After | |
Feed Pet | level | 3 | → | 4 |
Sic 'Em | power_cost | 16 | → | 20 |
Sic 'Em | level | 4 | → | 9 |
Sic 'Em 2 | power_cost | 21 | → | 23 |
Sic 'Em 2 | level | 14 | → | 19 |
Sic 'Em 3 | power_cost | 25 | → | 26 |
Sic 'Em 3 | level | 24 | → | 29 |
Sic 'Em 4 | power_cost | 28 | → | 30 |
Sic 'Em 4 | level | 35 | → | 39 |
Sic 'Em 5 | power_cost | 31 | → | 33 |
Sic 'Em 5 | level | 44 | → | 49 |
Sic 'Em 6 | power_cost | 35 | → | 36 |
Sic 'Em 6 | level | 54 | → | 59 |
Energize | name | Enervate | → | Energize |
Energize | internal_name | Enervate1 | → | Energize1 |
Energize 2 | name | Enervate 2 | → | Energize 2 |
Energize 2 | internal_name | Enervate2 | → | Energize2 |
Energize 3 | name | Enervate 3 | → | Energize 3 |
Energize 3 | internal_name | Enervate3 | → | Energize3 |
Frenzy | power_cost | 10 | → | 14 |
Frenzy | range | 5 | → | 20 |
Frenzy | cooldown | 10 | → | 30 |
Frenzy | description | Bite yourself to work up a frenzy. | → | Work yourself and your allies into a frenzy of violence. |
Frenzy 2 | power_cost | 14 | → | 18 |
Frenzy 2 | range | 5 | → | 20 |
Frenzy 2 | cooldown | 10 | → | 30 |
Frenzy 2 | description | Bite yourself to work up a frenzy. | → | Work yourself and your allies into a frenzy of violence. |
Frenzy 2 | level | 34 | → | 23 |
Grunt of Abeyance | name | Sustaining Snack | → | Grunt of Abeyance |
Grunt of Abeyance | icon | 2108 | → | 2250 |
Grunt of Abeyance | range | 4 | → | 20 |
Grunt of Abeyance | internal_name | PigMushroomHeal1 | → | GruntOfAbeyance1 |
Grunt of Abeyance | power_cost | 13 | → | 19 |
Grunt of Abeyance | description | Consume a Parasol Mushroom to regain 25 health. | → | You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Grunt of Abeyance 2 | name | Sustaining Snack 2 | → | Grunt of Abeyance 2 |
Grunt of Abeyance 2 | icon | 2108 | → | 2250 |
Grunt of Abeyance 2 | range | 4 | → | 20 |
Grunt of Abeyance 2 | internal_name | PigMushroomHeal2 | → | GruntOfAbeyance2 |
Grunt of Abeyance 2 | power_cost | 16 | → | 23 |
Grunt of Abeyance 2 | description | Consume a Mycena Mushroom to regain 50 health. | → | You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Grunt of Abeyance 3 | name | Sustaining Snack 3 | → | Grunt of Abeyance 3 |
Grunt of Abeyance 3 | icon | 2108 | → | 2250 |
Grunt of Abeyance 3 | range | 4 | → | 20 |
Grunt of Abeyance 3 | internal_name | PigMushroomHeal3 | → | GruntOfAbeyance3 |
Grunt of Abeyance 3 | power_cost | 20 | → | 26 |
Grunt of Abeyance 3 | description | Consume a Boletus Mushroom to regain 75 health. | → | You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Grunt of Abeyance 4 | name | Sustaining Snack 4 | → | Grunt of Abeyance 4 |
Grunt of Abeyance 4 | icon | 2108 | → | 2250 |
Grunt of Abeyance 4 | range | 4 | → | 20 |
Grunt of Abeyance 4 | internal_name | PigMushroomHeal4 | → | GruntOfAbeyance4 |
Grunt of Abeyance 4 | power_cost | 22 | → | 29 |
Grunt of Abeyance 4 | description | Consume an Agaricus Mushroom to regain 100 health. | → | You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Grunt of Abeyance 5 | name | Sustaining Snack 5 | → | Grunt of Abeyance 5 |
Grunt of Abeyance 5 | icon | 2108 | → | 2250 |
Grunt of Abeyance 5 | range | 4 | → | 20 |
Grunt of Abeyance 5 | internal_name | PigMushroomHeal5 | → | GruntOfAbeyance5 |
Grunt of Abeyance 5 | power_cost | 25 | → | 33 |
Grunt of Abeyance 5 | description | Consume a Blusher Mushroom to regain 125 health. | → | You grunt with a calm determination that affects all who hear it, a reminder that now is not the time to succumb to pain. |
Harmlessness | power_cost | 17 | → | 21 |
Harmlessness | icon | 2250 | → | 2255 |
Mudbath | range | 5 | → | 20 |
Mudbath | power_cost | 13 | → | 16 |
Mudbath | description | Take advantage of your caked-on mud to protect you from harm. | → | Take advantage of your ever-present caked on mud to save yourself or an ally. |
Mudbath 2 | range | 5 | → | 20 |
Mudbath 2 | power_cost | 19 | → | 22 |
Mudbath 2 | description | Take advantage of your caked-on mud to protect you from harm. | → | Take advantage of your ever-present caked on mud to save yourself or an ally. |
Mudbath 3 | range | 5 | → | 20 |
Mudbath 3 | power_cost | 23 | → | 27 |
Mudbath 3 | description | Take advantage of your caked-on mud to protect you from harm. | → | Take advantage of your ever-present caked on mud to save yourself or an ally. |
Mudbath 4 | description | Electrify your teeth and bite your enemy. | → | Take advantage of your ever-present caked on mud to save yourself or an ally. |
Mudbath 4 | level | 1 | → | 56 |
Mudbath 4 | damage | 5 | → | None |
Mudbath 4 | name | Charged Chomp | → | Mudbath 4 |
Mudbath 4 | range | 5 | → | 20 |
Mudbath 4 | cooldown | 7 | → | 30 |
Mudbath 4 | damage_type | Electricity | → | Potion |
Mudbath 4 | internal_name | PigChargeBite1 | → | Mudbath4 |
Mudbath 4 | skill | ChargedPig | → | Pig |
Mudbath 4 | power_cost | 8 | → | 30 |
Mudbath 4 | icon | 2230 | → | 2232 |
Pig Bite | description | Bite your enemy. Every 10 seconds, Bite gives you a Combat Refresh that restores 9 Power. | → | Bite your enemy. Every 10 seconds, Pig Bite gives you a Combat Refresh that restores 9 Power. |
Pig Bite 2 | description | Bite your enemy. Every 10 seconds, Bite gives you a Combat Refresh that restores 11 Power. | → | Bite your enemy. Every 10 seconds, Pig Bite gives you a Combat Refresh that restores 11 Power. |
Pig Bite 3 | description | Bite your enemy. Every 10 seconds, Bite gives you a Combat Refresh that restores 13 Power. | → | Bite your enemy. Every 10 seconds, Pig Bite gives you a Combat Refresh that restores 13 Power. |
Pig Bite 4 | description | Bite your enemy. Every 10 seconds, Bite gives you a Combat Refresh that restores 16 Power. | → | Bite your enemy. Every 10 seconds, Pig Bite gives you a Combat Refresh that restores 16 Power. |
Pig Bite 5 | description | Bite your enemy. Every 10 seconds, Bite gives you a Combat Refresh that restores 18 Power. | → | Bite your enemy. Every 10 seconds, Pig Bite gives you a Combat Refresh that restores 18 Power. |
Pig Bite 6 | description | Bite your enemy. Every 10 seconds, Bite gives you a Combat Refresh that restores 20 Power. | → | Bite your enemy. Every 10 seconds, Pig Bite gives you a Combat Refresh that restores 20 Power. |
Truffle Sniff | cooldown | 30 | → | 180 |
Truffle Sniff 2 | cooldown | 30 | → | 180 |
Truffle Sniff 3 | cooldown | 30 | → | 180 |
Truffle Sniff 4 | cooldown | 30 | → | 180 |
Truffle Sniff 5 | cooldown | 30 | → | 180 |
Debilitating Blow | description | Attack the target's offenses, leaving them less able to deal damage. | → | Attack the target's offense, leaving them less able to deal damage. |
Debilitating Blow 2 | description | Attack the target's offenses, leaving them less able to deal damage. | → | Attack the target's offense, leaving them less able to deal damage. |
Debilitating Blow 3 | description | Attack the target's offenses, leaving them less able to deal damage. | → | Attack the target's offense, leaving them less able to deal damage. |
Debilitating Blow 4 | description | Attack the target's offenses, leaving them less able to deal damage. | → | Attack the target's offense, leaving them less able to deal damage. |
CockatricePeck | description | Piercing Damage | → | Piercing Damage and Slow |
FlapSkullBite | name | FlapSkullBigBite | → | FlapSkullBite |
FlapSkullBite | description | Heavy Crushing Damage | → | Crushing Damage |
FlapSkullBite | internal_name | FlapSkullBigBite | → | FlapSkullBite |
FlapSkullBite | damage | 50 | → | 10 |
MushroomMonster_SummonMushroomSpawn2 | cooldown | 20 | → | 10 |
RakBossSlow | description | Crushing Damage | → | Ranged Slashing Damage and Slow |
RakBossSlow | name | FlapSkullBite | → | RakBossSlow |
RakBossSlow | range | 7 | → | 45 |
RakBossSlow | cooldown | 2 | → | 5 |
RakBossSlow | damage_type | Crushing | → | Slashing |
RakBossSlow | internal_name | FlapSkullBite | → | RakBossSlow |
RakBossSlow | icon | 2129 | → | 3424 |
Mod skill | Attribute | Before | After | |
Druid | tiers | 1: Brambleskin increases your Max Power by +3 for 30 seconds 2: Brambleskin increases your Max Power by +6 for 30 seconds 3: Brambleskin increases your Max Power by +9 for 30 seconds 4: Brambleskin increases your Max Power by +12 for 30 seconds 5: Brambleskin increases your Max Power by +15 for 30 seconds 6: Brambleskin increases your Max Power by +18 for 30 seconds 7: Brambleskin increases your Max Power by +21 for 30 seconds 8: Brambleskin increases your Max Power by +24 for 30 seconds 9: Brambleskin increases your Max Power by +27 for 30 seconds 10: Brambleskin increases your Max Power by +31 for 30 seconds 11: Brambleskin increases your Max Power by +36 for 30 seconds 12: Brambleskin increases your Max Power by +40 for 30 seconds | → | 1: Brambleskin increases your Max Power by +3 for 30 seconds and restores 3 Power 2: Brambleskin increases your Max Power by +6 for 30 seconds and restores 6 Power 3: Brambleskin increases your Max Power by +9 for 30 seconds and restores 9 Power 4: Brambleskin increases your Max Power by +12 for 30 seconds and restores 12 Power 5: Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power 6: Brambleskin increases your Max Power by +18 for 30 seconds and restores 18 Power 7: Brambleskin increases your Max Power by +21 for 30 seconds and restores 21 Power 8: Brambleskin increases your Max Power by +24 for 30 seconds and restores 24 Power 9: Brambleskin increases your Max Power by +27 for 30 seconds and restores 27 Power 10: Brambleskin increases your Max Power by +31 for 30 seconds and restores 31 Power 11: Brambleskin increases your Max Power by +36 for 30 seconds and restores 36 Power 12: Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power |
Pig | tiers | 1: Frenzy restores 1 power to you 2: Frenzy restores 2 power to you 3: Frenzy restores 3 power to you 4: Frenzy restores 4 power to you 5: Frenzy restores 5 power to you 6: Frenzy restores 6 power to you 7: Frenzy restores 7 power to you 8: Frenzy restores 8 power to you 9: Frenzy restores 9 power to you 10: Frenzy restores 10 power to you 11: Frenzy restores 12 power to you 12: Frenzy restores 13 power to you | → | 1: Frenzy restores 2 power to all targets 2: Frenzy restores 4 power to all targets 3: Frenzy restores 6 power to all targets 4: Frenzy restores 8 power to all targets 5: Frenzy restores 10 power to all targets 6: Frenzy restores 12 power to all targets 7: Frenzy restores 14 power to all targets 8: Frenzy restores 16 power to all targets 9: Frenzy restores 18 power to all targets 10: Frenzy restores 20 power to all targets 11: Frenzy restores 22 power to all targets 12: Frenzy restores 24 power to all targets |
Druid | tiers | 1: Brambleskin increases your Max Health by +5 for 30 seconds 2: Brambleskin increases your Max Health by +10 for 30 seconds 3: Brambleskin increases your Max Health by +15 for 30 seconds 4: Brambleskin increases your Max Health by +20 for 30 seconds 5: Brambleskin increases your Max Health by +25 for 30 seconds 6: Brambleskin increases your Max Health by +30 for 30 seconds 7: Brambleskin increases your Max Health by +35 for 30 seconds 8: Brambleskin increases your Max Health by +40 for 30 seconds 9: Brambleskin increases your Max Health by +45 for 30 seconds 10: Brambleskin increases your Max Health by +50 for 30 seconds 11: Brambleskin increases your Max Health by +55 for 30 seconds 12: Brambleskin increases your Max Health by +60 for 30 seconds | → | 1: Brambleskin increases your Max Health by +5 for 30 seconds and heals 5 Health 2: Brambleskin increases your Max Health by +10 for 30 seconds and heals 10 Health 3: Brambleskin increases your Max Health by +15 for 30 seconds and heals 15 Health 4: Brambleskin increases your Max Health by +20 for 30 seconds and heals 20 Health 5: Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health 6: Brambleskin increases your Max Health by +30 for 30 seconds and heals 30 Health 7: Brambleskin increases your Max Health by +35 for 30 seconds and heals 35 Health 8: Brambleskin increases your Max Health by +40 for 30 seconds and heals 40 Health 9: Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health 10: Brambleskin increases your Max Health by +50 for 30 seconds and heals 50 Health 11: Brambleskin increases your Max Health by +55 for 30 seconds and heals 55 Health 12: Brambleskin increases your Max Health by +60 for 30 seconds and heals 60 Health |
Druid | tiers | 1: Brambleskin increases your Max Armor by +7 for 30 seconds 2: Brambleskin increases your Max Armor by +14 for 30 seconds 3: Brambleskin increases your Max Armor by +21 for 30 seconds 4: Brambleskin increases your Max Armor by +28 for 30 seconds 5: Brambleskin increases your Max Armor by +35 for 30 seconds 6: Brambleskin increases your Max Armor by +42 for 30 seconds 7: Brambleskin increases your Max Armor by +49 for 30 seconds 8: Brambleskin increases your Max Armor by +56 for 30 seconds 9: Brambleskin increases your Max Armor by +63 for 30 seconds 10: Brambleskin increases your Max Armor by +70 for 30 seconds 11: Brambleskin increases your Max Armor by +77 for 30 seconds 12: Brambleskin increases your Max Armor by +84 for 30 seconds | → | 1: Brambleskin increases your Max Armor by +7 for 30 seconds and restores 7 Armor 2: Brambleskin increases your Max Armor by +14 for 30 seconds and restores 14 Armor 3: Brambleskin increases your Max Armor by +21 for 30 seconds and restores 21 Armor 4: Brambleskin increases your Max Armor by +28 for 30 seconds and restores 28 Armor 5: Brambleskin increases your Max Armor by +35 for 30 seconds and restores 35 Armor 6: Brambleskin increases your Max Armor by +42 for 30 seconds and restores 42 Armor 7: Brambleskin increases your Max Armor by +49 for 30 seconds and restores 49 Armor 8: Brambleskin increases your Max Armor by +56 for 30 seconds and restores 56 Armor 9: Brambleskin increases your Max Armor by +63 for 30 seconds and restores 63 Armor 10: Brambleskin increases your Max Armor by +70 for 30 seconds and restores 70 Armor 11: Brambleskin increases your Max Armor by +77 for 30 seconds and restores 77 Armor 12: Brambleskin increases your Max Armor by +84 for 30 seconds and restores 84 Armor |
Druid | tiers | 1: Brambleskin increases your Max Power by +3 for 30 seconds 2: Brambleskin increases your Max Power by +6 for 30 seconds 3: Brambleskin increases your Max Power by +9 for 30 seconds 4: Brambleskin increases your Max Power by +12 for 30 seconds 5: Brambleskin increases your Max Power by +15 for 30 seconds 6: Brambleskin increases your Max Power by +18 for 30 seconds 7: Brambleskin increases your Max Power by +21 for 30 seconds 8: Brambleskin increases your Max Power by +24 for 30 seconds 9: Brambleskin increases your Max Power by +27 for 30 seconds 10: Brambleskin increases your Max Power by +31 for 30 seconds 11: Brambleskin increases your Max Power by +36 for 30 seconds 12: Brambleskin increases your Max Power by +40 for 30 seconds | → | 1: Brambleskin increases your Max Power by +3 for 30 seconds and restores 3 Power 2: Brambleskin increases your Max Power by +6 for 30 seconds and restores 6 Power 3: Brambleskin increases your Max Power by +9 for 30 seconds and restores 9 Power 4: Brambleskin increases your Max Power by +12 for 30 seconds and restores 12 Power 5: Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power 6: Brambleskin increases your Max Power by +18 for 30 seconds and restores 18 Power 7: Brambleskin increases your Max Power by +21 for 30 seconds and restores 21 Power 8: Brambleskin increases your Max Power by +24 for 30 seconds and restores 24 Power 9: Brambleskin increases your Max Power by +27 for 30 seconds and restores 27 Power 10: Brambleskin increases your Max Power by +31 for 30 seconds and restores 31 Power 11: Brambleskin increases your Max Power by +36 for 30 seconds and restores 36 Power 12: Brambleskin increases your Max Power by +40 for 30 seconds and restores 40 Power |
Druid | tiers | 1: Brambleskin increases your Max Health by +5 for 30 seconds 2: Brambleskin increases your Max Health by +10 for 30 seconds 3: Brambleskin increases your Max Health by +15 for 30 seconds 4: Brambleskin increases your Max Health by +20 for 30 seconds 5: Brambleskin increases your Max Health by +25 for 30 seconds 6: Brambleskin increases your Max Health by +30 for 30 seconds 7: Brambleskin increases your Max Health by +35 for 30 seconds 8: Brambleskin increases your Max Health by +40 for 30 seconds 9: Brambleskin increases your Max Health by +45 for 30 seconds 10: Brambleskin increases your Max Health by +50 for 30 seconds 11: Brambleskin increases your Max Health by +55 for 30 seconds 12: Brambleskin increases your Max Health by +60 for 30 seconds | → | 1: Brambleskin increases your Max Health by +5 for 30 seconds and heals 5 Health 2: Brambleskin increases your Max Health by +10 for 30 seconds and heals 10 Health 3: Brambleskin increases your Max Health by +15 for 30 seconds and heals 15 Health 4: Brambleskin increases your Max Health by +20 for 30 seconds and heals 20 Health 5: Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health 6: Brambleskin increases your Max Health by +30 for 30 seconds and heals 30 Health 7: Brambleskin increases your Max Health by +35 for 30 seconds and heals 35 Health 8: Brambleskin increases your Max Health by +40 for 30 seconds and heals 40 Health 9: Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health 10: Brambleskin increases your Max Health by +50 for 30 seconds and heals 50 Health 11: Brambleskin increases your Max Health by +55 for 30 seconds and heals 55 Health 12: Brambleskin increases your Max Health by +60 for 30 seconds and heals 60 Health |
Druid | tiers | 1: Brambleskin increases your Max Armor by +7 for 30 seconds 2: Brambleskin increases your Max Armor by +14 for 30 seconds 3: Brambleskin increases your Max Armor by +21 for 30 seconds 4: Brambleskin increases your Max Armor by +28 for 30 seconds 5: Brambleskin increases your Max Armor by +35 for 30 seconds 6: Brambleskin increases your Max Armor by +42 for 30 seconds 7: Brambleskin increases your Max Armor by +49 for 30 seconds 8: Brambleskin increases your Max Armor by +56 for 30 seconds 9: Brambleskin increases your Max Armor by +63 for 30 seconds 10: Brambleskin increases your Max Armor by +70 for 30 seconds 11: Brambleskin increases your Max Armor by +77 for 30 seconds 12: Brambleskin increases your Max Armor by +84 for 30 seconds | → | 1: Brambleskin increases your Max Armor by +7 for 30 seconds and restores 7 Armor 2: Brambleskin increases your Max Armor by +14 for 30 seconds and restores 14 Armor 3: Brambleskin increases your Max Armor by +21 for 30 seconds and restores 21 Armor 4: Brambleskin increases your Max Armor by +28 for 30 seconds and restores 28 Armor 5: Brambleskin increases your Max Armor by +35 for 30 seconds and restores 35 Armor 6: Brambleskin increases your Max Armor by +42 for 30 seconds and restores 42 Armor 7: Brambleskin increases your Max Armor by +49 for 30 seconds and restores 49 Armor 8: Brambleskin increases your Max Armor by +56 for 30 seconds and restores 56 Armor 9: Brambleskin increases your Max Armor by +63 for 30 seconds and restores 63 Armor 10: Brambleskin increases your Max Armor by +70 for 30 seconds and restores 70 Armor 11: Brambleskin increases your Max Armor by +77 for 30 seconds and restores 77 Armor 12: Brambleskin increases your Max Armor by +84 for 30 seconds and restores 84 Armor |
AnySkill | tiers | 1: Health Regeneration +1 2: Health Regeneration +2 3: Health Regeneration +3 4: Health Regeneration +4 5: Health Regeneration +5 6: Health Regeneration +6 7: Health Regeneration +7 8: Health Regeneration +8 9: Health Regeneration +9 10: Health Regeneration +10 11: Health Regeneration +11 12: Health Regeneration +12 | → | 1: Health from Combat Refresh Abilities +2 2: Health from Combat Refresh Abilities +4 3: Health from Combat Refresh Abilities +5 4: Health from Combat Refresh Abilities +7 5: Health from Combat Refresh Abilities +8 6: Health from Combat Refresh Abilities +10 7: Health from Combat Refresh Abilities +12 8: Health from Combat Refresh Abilities +13 9: Health from Combat Refresh Abilities +15 10: Health from Combat Refresh Abilities +16 11: Health from Combat Refresh Abilities +18 12: Health from Combat Refresh Abilities +20 |
Druid | tiers | 1: Enervate has a 50% chance to heal +30 armor to each target 2: Enervate has a 50% chance to heal +50 armor to each target 3: Enervate has a 50% chance to heal +70 armor to each target 4: Enervate has a 50% chance to heal +90 armor to each target 5: Enervate has a 50% chance to heal +110 armor to each target 6: Enervate has a 50% chance to heal +130 armor to each target 7: Enervate has a 50% chance to heal +150 armor to each target 8: Enervate has a 50% chance to heal +170 armor to each target 9: Enervate has a 50% chance to heal +190 armor to each target 10: Enervate has a 50% chance to heal +210 armor to each target 11: Enervate has a 50% chance to heal +230 armor to each target 12: Enervate has a 50% chance to heal +250 armor to each target | → | 1: Energize restores 15 armor to each target 2: Energize restores 25 armor to each target 3: Energize restores 35 armor to each target 4: Energize restores 45 armor to each target 5: Energize restores 55 armor to each target 6: Energize restores 65 armor to each target 7: Energize restores 75 armor to each target 8: Energize restores 85 armor to each target 9: Energize restores 95 armor to each target 10: Energize restores 105 armor to each target 11: Energize restores 115 armor to each target 12: Energize restores 125 armor to each target |
AnySkill | tiers | 1: Armor Regeneration +1 2: Armor Regeneration +2 3: Armor Regeneration +3 4: Armor Regeneration +4 5: Armor Regeneration +5 6: Armor Regeneration +6 7: Armor Regeneration +7 8: Armor Regeneration +8 9: Armor Regeneration +9 10: Armor Regeneration +10 11: Armor Regeneration +11 12: Armor Regeneration +12 | → | 1: Armor from Combat Refresh Abilities +2 2: Armor from Combat Refresh Abilities +4 3: Armor from Combat Refresh Abilities +6 4: Armor from Combat Refresh Abilities +8 5: Armor from Combat Refresh Abilities +10 6: Armor from Combat Refresh Abilities +12 7: Armor from Combat Refresh Abilities +15 8: Armor from Combat Refresh Abilities +18 9: Armor from Combat Refresh Abilities +21 10: Armor from Combat Refresh Abilities +24 11: Armor from Combat Refresh Abilities +27 12: Armor from Combat Refresh Abilities +30 |
Druid | tiers | 1: Hunter's Stride boosts targets' Out Of Combat Armor Regeneration +3 2: Hunter's Stride boosts targets' Out Of Combat Armor Regeneration +6 3: Hunter's Stride boosts targets' Out Of Combat Armor Regeneration +9 4: Hunter's Stride boosts targets' Out Of Combat Armor Regeneration +12 5: Hunter's Stride boosts targets' Out Of Combat Armor Regeneration +15 6: Hunter's Stride boosts targets' Out Of Combat Armor Regeneration +18 7: Hunter's Stride boosts targets' Out Of Combat Armor Regeneration +21 8: Hunter's Stride boosts targets' Out Of Combat Armor Regeneration +24 9: Hunter's Stride boosts targets' Out Of Combat Armor Regeneration +27 10: Hunter's Stride boosts targets' Out Of Combat Armor Regeneration +30 11: Hunter's Stride boosts targets' Out Of Combat Armor Regeneration +33 12: Hunter's Stride boosts targets' Out Of Combat Armor Regeneration +36 | → | 1: Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +1 2: Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +2 3: Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +3 4: Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +4 5: Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +5 6: Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +6 7: Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +7 8: Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +8 9: Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +9 10: Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +10 11: Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +11 12: Hunter's Stride boosts targets' Armor Regeneration (in and out of combat) +12 |
Druid | tiers | 1: Enervate has a 5% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). 2: Enervate has a 10% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). 3: Enervate has a 15% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). 4: Enervate has a 20% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). 5: Enervate has a 25% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). 6: Enervate has a 30% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). 7: Enervate has a 35% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). 8: Enervate has a 40% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). 9: Enervate has a 45% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). 10: Enervate has a 50% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). 11: Enervate has a 55% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). 12: Enervate has a 60% chance to conjure a magical field on the target that mitigates 20% of all physical damage they take for 1 minute (or until 200 damage is mitigated). | → | 1: Energize heals +3 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). 2: Energize heals +6 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). 3: Energize heals +9 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). 4: Energize heals +12 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). 5: Energize heals +15 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). 6: Energize heals +18 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). 7: Energize heals +21 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). 8: Energize heals +24 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). 9: Energize heals +27 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). 10: Energize heals +30 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). 11: Energize heals +33 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). 12: Energize heals +36 health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). |
Pig | slots | Legs Ring | → | Chest OffHand |
Druid | tiers | 1: Hunter's Stride boosts targets' Out Of Combat Power Regeneration +2 2: Hunter's Stride boosts targets' Out Of Combat Power Regeneration +4 3: Hunter's Stride boosts targets' Out Of Combat Power Regeneration +6 4: Hunter's Stride boosts targets' Out Of Combat Power Regeneration +8 5: Hunter's Stride boosts targets' Out Of Combat Power Regeneration +10 6: Hunter's Stride boosts targets' Out Of Combat Power Regeneration +12 7: Hunter's Stride boosts targets' Out Of Combat Power Regeneration +14 8: Hunter's Stride boosts targets' Out Of Combat Power Regeneration +16 9: Hunter's Stride boosts targets' Out Of Combat Power Regeneration +18 10: Hunter's Stride boosts targets' Out Of Combat Power Regeneration +20 11: Hunter's Stride boosts targets' Out Of Combat Power Regeneration +22 12: Hunter's Stride boosts targets' Out Of Combat Power Regeneration +24 | → | 1: Hunter's Stride causes targets' Combat Refresh Abilities to heal +1 Health 2: Hunter's Stride causes targets' Combat Refresh Abilities to heal +2 Health 3: Hunter's Stride causes targets' Combat Refresh Abilities to heal +3 Health 4: Hunter's Stride causes targets' Combat Refresh Abilities to heal +4 Health 5: Hunter's Stride causes targets' Combat Refresh Abilities to heal +5 Health 6: Hunter's Stride causes targets' Combat Refresh Abilities to heal +6 Health 7: Hunter's Stride causes targets' Combat Refresh Abilities to heal +7 Health 8: Hunter's Stride causes targets' Combat Refresh Abilities to heal +8 Health 9: Hunter's Stride causes targets' Combat Refresh Abilities to heal +9 Health 10: Hunter's Stride causes targets' Combat Refresh Abilities to heal +10 Health 11: Hunter's Stride causes targets' Combat Refresh Abilities to heal +11 Health 12: Hunter's Stride causes targets' Combat Refresh Abilities to heal +12 Health |
Pig | tiers | 1: Frenzy gives you +1 absorption of any physical damage for 20 seconds 2: Frenzy gives you +2 absorption of any physical damage for 20 seconds 3: Frenzy gives you +3 absorption of any physical damage for 20 seconds 4: Frenzy gives you +4 absorption of any physical damage for 20 seconds 5: Frenzy gives you +5 absorption of any physical damage for 20 seconds 6: Frenzy gives you +6 absorption of any physical damage for 20 seconds | → | 1: Frenzy gives all targets +1 absorption of any physical damage for 20 seconds 2: Frenzy gives all targets +2 absorption of any physical damage for 20 seconds 3: Frenzy gives all targets +3 absorption of any physical damage for 20 seconds 4: Frenzy gives all targets +4 absorption of any physical damage for 20 seconds 5: Frenzy gives all targets +5 absorption of any physical damage for 20 seconds 6: Frenzy gives all targets +6 absorption of any physical damage for 20 seconds |
Pig | slots | Head Feet | → | Head OffHand |
Pig | slots | Hands Feet | → | Legs Hands |
Pig | tiers | 1: Frenzy boosts sprint speed by 1 for 10 seconds 2: Frenzy boosts sprint speed by 2 for 10 seconds 3: Frenzy boosts sprint speed by 3 for 10 seconds 4: Frenzy boosts sprint speed by 4 for 10 seconds 5: Frenzy boosts sprint speed by 5 for 10 seconds 6: Frenzy boosts sprint speed by 6 for 10 seconds | → | 1: For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +10 Health 2: For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +15 Health 3: For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +20 Health 4: For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +28 Health 5: For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +36 Health 6: For 15 seconds, Frenzy boosts targets' receptivity to Major Heals for so that they restore +45 Health |
Pig | suffix | None | → | of Frenzied Healing |
Pig | slots | Hands Feet | → | Hands Chest |
Pig | tiers | 1: Direct Trauma Damage Reduction +3 Indirect Trauma Damage Reduction +1 2: Direct Trauma Damage Reduction +6 Indirect Trauma Damage Reduction +2 3: Direct Trauma Damage Reduction +9 Indirect Trauma Damage Reduction +3 4: Direct Trauma Damage Reduction +12 Indirect Trauma Damage Reduction +4 5: Direct Trauma Damage Reduction +15 Indirect Trauma Damage Reduction +5 6: Direct Trauma Damage Reduction +18 Indirect Trauma Damage Reduction +6 7: Direct Trauma Damage Reduction +21 Indirect Trauma Damage Reduction +7 8: Direct Trauma Damage Reduction +24 Indirect Trauma Damage Reduction +8 9: Direct Trauma Damage Reduction +27 Indirect Trauma Damage Reduction +9 10: Direct Trauma Damage Reduction +30 Indirect Trauma Damage Reduction +10 11: Direct Trauma Damage Reduction +33 Indirect Trauma Damage Reduction +11 12: Direct Trauma Damage Reduction +36 Indirect Trauma Damage Reduction +12 | → | 1: Pig Rend has a 50% chance to deal +30% damage 2: Pig Rend has a 50% chance to deal +40% damage 3: Pig Rend has a 50% chance to deal +50% damage 4: Pig Rend has a 50% chance to deal +60% damage 5: Pig Rend has a 50% chance to deal +70% damage 6: Pig Rend has a 50% chance to deal +80% damage 7: Pig Rend has a 50% chance to deal +90% damage 8: Pig Rend has a 50% chance to deal +100% damage 9: Pig Rend has a 50% chance to deal +110% damage 10: Pig Rend has a 50% chance to deal +120% damage 11: Pig Rend has a 50% chance to deal +130% damage 12: Pig Rend has a 50% chance to deal +140% damage |
Pig | suffix | of Porcine Resistance | → | of Horrific Rending |
Pig | tiers | 1: Mudbath gives you +3 absorption of any physical damage for 20 seconds 2: Mudbath gives you +4 absorption of any physical damage for 20 seconds 3: Mudbath gives you +5 absorption of any physical damage for 20 seconds 4: Mudbath gives you +7 absorption of any physical damage for 20 seconds 5: Mudbath gives you +8 absorption of any physical damage for 20 seconds 6: Mudbath gives you +9 absorption of any physical damage for 20 seconds | → | 1: Mudbath gives the target +3 absorption of any physical damage for 20 seconds 2: Mudbath gives the target +4 absorption of any physical damage for 20 seconds 3: Mudbath gives the target +5 absorption of any physical damage for 20 seconds 4: Mudbath gives the target +7 absorption of any physical damage for 20 seconds 5: Mudbath gives the target +8 absorption of any physical damage for 20 seconds 6: Mudbath gives the target +9 absorption of any physical damage for 20 seconds |
Pig | prefix | Mudbather's | → | None |
Pig | suffix | of Mudbaths | → | of Pigskin |
Pig | slots | Chest Ring | → | MainHand Necklace |
Pig | tiers | 1: Sustaining Snack restores 3 Power 2: Sustaining Snack restores 6 Power 3: Sustaining Snack restores 9 Power 4: Sustaining Snack restores 12 Power 5: Sustaining Snack restores 15 Power 6: Sustaining Snack restores 18 Power 7: Sustaining Snack restores 21 Power 8: Sustaining Snack restores 24 Power 9: Sustaining Snack restores 27 Power 10: Sustaining Snack restores 29 Power 11: Sustaining Snack restores 31 Power 12: Sustaining Snack restores 33 Power | → | 1: Grunt of Abeyance restores 2 Power to all targets 2: Grunt of Abeyance restores 4 Power to all targets 3: Grunt of Abeyance restores 6 Power to all targets 4: Grunt of Abeyance restores 8 Power to all targets 5: Grunt of Abeyance restores 10 Power to all targets 6: Grunt of Abeyance restores 12 Power to all targets 7: Grunt of Abeyance restores 14 Power to all targets 8: Grunt of Abeyance restores 16 Power to all targets 9: Grunt of Abeyance restores 18 Power to all targets 10: Grunt of Abeyance restores 20 Power to all targets 11: Grunt of Abeyance restores 22 Power to all targets 12: Grunt of Abeyance restores 24 Power to all targets |
Pig | suffix | of Contemplative Snacking | → | of Power-Grunting |
Pig | slots | Legs Feet | → | OffHand Feet |
Pig | tiers | 1: Truffle Sniff restores 10 Health 2: Truffle Sniff restores 20 Health 3: Truffle Sniff restores 30 Health 4: Truffle Sniff restores 40 Health 5: Truffle Sniff restores 50 Health 6: Truffle Sniff restores 60 Health 7: Truffle Sniff restores 70 Health 8: Truffle Sniff restores 80 Health 9: Truffle Sniff restores 90 Health 10: Truffle Sniff restores 100 Health 11: Truffle Sniff restores 110 Health 12: Truffle Sniff restores 120 Health | → | 1: Grunt of Abeyance grants all targets 10% mitigation from attacks, up to a maximum of 100 total mitigated damage. 2: Grunt of Abeyance grants all targets 11% mitigation from attacks, up to a maximum of 110 total mitigated damage. 3: Grunt of Abeyance grants all targets 12% mitigation from attacks, up to a maximum of 120 total mitigated damage. 4: Grunt of Abeyance grants all targets 13% mitigation from attacks, up to a maximum of 130 total mitigated damage. 5: Grunt of Abeyance grants all targets 14% mitigation from attacks, up to a maximum of 140 total mitigated damage. 6: Grunt of Abeyance grants all targets 15% mitigation from attacks, up to a maximum of 150 total mitigated damage. 7: Grunt of Abeyance grants all targets 16% mitigation from attacks, up to a maximum of 160 total mitigated damage. 8: Grunt of Abeyance grants all targets 17% mitigation from attacks, up to a maximum of 170 total mitigated damage. 9: Grunt of Abeyance grants all targets 18% mitigation from attacks, up to a maximum of 180 total mitigated damage. 10: Grunt of Abeyance grants all targets 19% mitigation from attacks, up to a maximum of 190 total mitigated damage. 11: Grunt of Abeyance grants all targets 20% mitigation from attacks, up to a maximum of 200 total mitigated damage. 12: Grunt of Abeyance grants all targets 21% mitigation from attacks, up to a maximum of 210 total mitigated damage. |
Pig | suffix | of Healthy Shrooming | → | of Resistant Grunts |
Pig | slots | Head Chest | → | Chest Hands |
Pig | tiers | 1: Mudbath restores 7 armor 2: Mudbath restores 14 armor 3: Mudbath restores 21 armor 4: Mudbath restores 28 armor 5: Mudbath restores 35 armor 6: Mudbath restores 42 armor 7: Mudbath restores 49 armor 8: Mudbath restores 56 armor 9: Mudbath restores 63 armor 10: Mudbath restores 70 armor 11: Mudbath restores 77 armor 12: Mudbath restores 84 armor | → | 1: Mudbath restores 7 armor to the target 2: Mudbath restores 14 armor to the target 3: Mudbath restores 21 armor to the target 4: Mudbath restores 28 armor to the target 5: Mudbath restores 35 armor to the target 6: Mudbath restores 42 armor to the target 7: Mudbath restores 49 armor to the target 8: Mudbath restores 56 armor to the target 9: Mudbath restores 63 armor to the target 10: Mudbath restores 70 armor to the target 11: Mudbath restores 77 armor to the target 12: Mudbath restores 84 armor to the target |
Pig | slots | Necklace Feet | → | Necklace OffHand |
AnySkill | tiers | 1: Healing From First Aid +5 2: Healing From First Aid +10 3: Healing From First Aid +15 4: Healing From First Aid +20 5: Healing From First Aid +25 6: Healing From First Aid +30 7: Healing From First Aid +35 8: Healing From First Aid +40 9: Healing From First Aid +45 10: Healing From First Aid +50 11: Healing From First Aid +55 12: Healing From First Aid +60 | → | 1: Healing Received From First Aid +5 2: Healing Received From First Aid +10 3: Healing Received From First Aid +15 4: Healing Received From First Aid +20 5: Healing Received From First Aid +25 6: Healing Received From First Aid +30 7: Healing Received From First Aid +35 8: Healing Received From First Aid +40 9: Healing Received From First Aid +45 10: Healing Received From First Aid +50 11: Healing Received From First Aid +55 12: Healing Received From First Aid +60 |
AnySkill | tiers | 1: Psychic Damage Reduction +1 2: Psychic Damage Reduction +2 3: Psychic Damage Reduction +3 4: Psychic Damage Reduction +4 5: Psychic Damage Reduction +5 6: Psychic Damage Reduction +6 | → | 1: Direct Psychic Damage Reduction +3 2: Direct Psychic Damage Reduction +7 3: Direct Psychic Damage Reduction +10 4: Direct Psychic Damage Reduction +14 5: Direct Psychic Damage Reduction +17 6: Direct Psychic Damage Reduction +20 |
Pig | slots | Legs Ring | → | OffHand Chest |
Pig | tiers | 1: Sustaining Snack heals +5 Health 2: Sustaining Snack heals +10 Health 3: Sustaining Snack heals +15 Health 4: Sustaining Snack heals +20 Health 5: Sustaining Snack heals +25 Health 6: Sustaining Snack heals +30 Health 7: Sustaining Snack heals +35 Health 8: Sustaining Snack heals +40 Health 9: Sustaining Snack heals +45 Health 10: Sustaining Snack heals +50 Health 11: Sustaining Snack heals +55 Health 12: Sustaining Snack heals +60 Health | → | 1: Grunt of Abeyance heals +4 Health to all targets 2: Grunt of Abeyance heals +8 Health to all targets 3: Grunt of Abeyance heals +12 Health to all targets 4: Grunt of Abeyance heals +16 Health to all targets 5: Grunt of Abeyance heals +20 Health to all targets 6: Grunt of Abeyance heals +24 Health to all targets 7: Grunt of Abeyance heals +28 Health to all targets 8: Grunt of Abeyance heals +32 Health to all targets 9: Grunt of Abeyance heals +36 Health to all targets 10: Grunt of Abeyance heals +40 Health to all targets 11: Grunt of Abeyance heals +48 Health to all targets 12: Grunt of Abeyance heals +52 Health to all targets |
Pig | prefix | Snacker's | → | Grunter's |
Pig | suffix | of Quality Shrooming | → | of Abeyance |
Pig | slots | Legs Chest | → | OffHand MainHand |
Pig | tiers | 1: Sustaining Snack restores +7 armor 2: Sustaining Snack restores +14 armor 3: Sustaining Snack restores +21 armor 4: Sustaining Snack restores +28 armor 5: Sustaining Snack restores +35 armor 6: Sustaining Snack restores +42 armor 7: Sustaining Snack restores +49 armor 8: Sustaining Snack restores +56 armor 9: Sustaining Snack restores +63 armor 10: Sustaining Snack restores +70 armor 11: Sustaining Snack restores +77 armor 12: Sustaining Snack restores +84 armor | → | 1: Grunt of Abeyance restores 10 Armor to all targets 2: Grunt of Abeyance restores 15 Armor to all targets 3: Grunt of Abeyance restores 20 Armor to all targets 4: Grunt of Abeyance restores 25 Armor to all targets 5: Grunt of Abeyance restores 30 Armor to all targets 6: Grunt of Abeyance restores 35 Armor to all targets 7: Grunt of Abeyance restores 40 Armor to all targets 8: Grunt of Abeyance restores 45 Armor to all targets 9: Grunt of Abeyance restores 50 Armor to all targets 10: Grunt of Abeyance restores 55 Armor to all targets 11: Grunt of Abeyance restores 60 Armor to all targets 12: Grunt of Abeyance restores 65 Armor to all targets |
Pig | prefix | Snacker's | → | Grunter's |
Pig | suffix | of Heavy Mushrooms | → | of Hardy Grunting |
AnySkill | tiers | 1: Electricity Damage Reduction +1 2: Electricity Damage Reduction +2 3: Electricity Damage Reduction +3 4: Electricity Damage Reduction +4 5: Electricity Damage Reduction +5 6: Electricity Damage Reduction +6 | → | 1: Direct Electricity Damage Reduction +3 2: Direct Electricity Damage Reduction +7 3: Direct Electricity Damage Reduction +10 4: Direct Electricity Damage Reduction +14 5: Direct Electricity Damage Reduction +17 6: Direct Electricity Damage Reduction +20 |
Pig | tiers | 1: Mudbath heals you for 5 health 2: Mudbath heals you for 10 health 3: Mudbath heals you for 15 health 4: Mudbath heals you for 20 health 5: Mudbath heals you for 25 health 6: Mudbath heals you for 30 health 7: Mudbath heals you for 35 health 8: Mudbath heals you for 40 health 9: Mudbath heals you for 45 health 10: Mudbath heals you for 50 health 11: Mudbath heals you for 55 health 12: Mudbath heals you for 60 health | → | 1: Mudbath Healing +5 2: Mudbath Healing +10 3: Mudbath Healing +15 4: Mudbath Healing +20 5: Mudbath Healing +25 6: Mudbath Healing +30 7: Mudbath Healing +35 8: Mudbath Healing +40 9: Mudbath Healing +45 10: Mudbath Healing +50 11: Mudbath Healing +55 12: Mudbath Healing +60 |
Pig | prefix | None | → | Mudbather's |
Pig | suffix | of Cooling Mud | → | of Mudbaths |
AnySkill | tiers | 1: Healing from Player Abilities +2 2: Healing from Player Abilities +4 3: Healing from Player Abilities +6 4: Healing from Player Abilities +8 5: Healing from Player Abilities +10 6: Healing from Player Abilities +12 7: Healing from Player Abilities +14 8: Healing from Player Abilities +16 9: Healing from Player Abilities +18 10: Healing from Player Abilities +20 | → | 1: Healing Received from Major Healing Abilities +4 2: Healing Received from Major Healing Abilities +8 3: Healing Received from Major Healing Abilities +12 4: Healing Received from Major Healing Abilities +16 5: Healing Received from Major Healing Abilities +20 6: Healing Received from Major Healing Abilities +24 7: Healing Received from Major Healing Abilities +30 8: Healing Received from Major Healing Abilities +36 9: Healing Received from Major Healing Abilities +42 10: Healing Received from Major Healing Abilities +48 11: Healing Received from Major Healing Abilities +54 12: Healing Received from Major Healing Abilities +60 |
Pig | tiers | 1: Direct Psychic Damage Reduction +3 Indirect Psychic Damage Reduction +1 2: Direct Psychic Damage Reduction +6 Indirect Psychic Damage Reduction +2 3: Direct Psychic Damage Reduction +9 Indirect Psychic Damage Reduction +3 4: Direct Psychic Damage Reduction +12 Indirect Psychic Damage Reduction +4 5: Direct Psychic Damage Reduction +15 Indirect Psychic Damage Reduction +5 6: Direct Psychic Damage Reduction +18 Indirect Psychic Damage Reduction +6 7: Direct Psychic Damage Reduction +21 Indirect Psychic Damage Reduction +7 8: Direct Psychic Damage Reduction +24 Indirect Psychic Damage Reduction +8 9: Direct Psychic Damage Reduction +27 Indirect Psychic Damage Reduction +9 10: Direct Psychic Damage Reduction +30 Indirect Psychic Damage Reduction +10 11: Direct Psychic Damage Reduction +33 Indirect Psychic Damage Reduction +11 12: Direct Psychic Damage Reduction +36 Indirect Psychic Damage Reduction +12 | → | 1: Pig Rend deals +35 Trauma damage over 15 seconds 2: Pig Rend deals +42 Trauma damage over 15 seconds 3: Pig Rend deals +49 Trauma damage over 15 seconds 4: Pig Rend deals +56 Trauma damage over 15 seconds 5: Pig Rend deals +70 Trauma damage over 15 seconds 6: Pig Rend deals +77 Trauma damage over 15 seconds 7: Pig Rend deals +84 Trauma damage over 15 seconds 8: Pig Rend deals +91 Trauma damage over 15 seconds 9: Pig Rend deals +98 Trauma damage over 15 seconds 10: Pig Rend deals +105 Trauma damage over 15 seconds 11: Pig Rend deals +112 Trauma damage over 15 seconds 12: Pig Rend deals +126 Trauma damage over 15 seconds |
Pig | prefix | None | → | Render's |
Pig | suffix | of Pigheaded Stupidity | → | of Rending and Maiming |
ArmorPatching | tiers | 1: Patch Armor Efficacy +5 2: Patch Armor Efficacy +10 3: Patch Armor Efficacy +15 4: Patch Armor Efficacy +20 5: Patch Armor Efficacy +25 6: Patch Armor Efficacy +30 7: Patch Armor Efficacy +40 8: Patch Armor Efficacy +50 9: Patch Armor Efficacy +60 10: Patch Armor Efficacy +70 11: Patch Armor Efficacy +80 12: Patch Armor Efficacy +90 | → | 1: Armor Received from Patch Armor +5 2: Armor Received from Patch Armor +10 3: Armor Received from Patch Armor +15 4: Armor Received from Patch Armor +20 5: Armor Received from Patch Armor +25 6: Armor Received from Patch Armor +30 7: Armor Received from Patch Armor +40 8: Armor Received from Patch Armor +50 9: Armor Received from Patch Armor +60 10: Armor Received from Patch Armor +70 11: Armor Received from Patch Armor +80 12: Armor Received from Patch Armor +90 |
AnySkill | tiers | 1: Inventory Slots +1 2: Inventory Slots +2 3: Inventory Slots +3 4: Inventory Slots +4 5: Inventory Slots +5 | → | 1: Inventory Slots +2 2: Inventory Slots +4 3: Inventory Slots +6 4: Inventory Slots +8 5: Inventory Slots +10 |
Pig | tiers | 1: Squeal has a 50% chance to deal +50% damage 2: Squeal has a 50% chance to deal +100% damage 3: Squeal has a 50% chance to deal +150% damage 4: Squeal has a 50% chance to deal +200% damage 5: Squeal has a 50% chance to deal +250% damage 6: Squeal has a 50% chance to deal +300% damage 7: Squeal has a 50% chance to deal +350% damage 8: Squeal has a 50% chance to deal +400% damage 9: Squeal has a 50% chance to deal +450% damage 10: Squeal has a 50% chance to deal +500% damage 11: Squeal has a 50% chance to deal +550% damage 12: Squeal has a 50% chance to deal +600% damage | → | 1: Squeal deals 84 Trauma damage over 15 seconds 2: Squeal deals 91 Trauma damage over 15 seconds 3: Squeal deals 98 Trauma damage over 15 seconds 4: Squeal deals 105 Trauma damage over 15 seconds 5: Squeal deals 119 Trauma damage over 15 seconds 6: Squeal deals 126 Trauma damage over 15 seconds 7: Squeal deals 133 Trauma damage over 15 seconds 8: Squeal deals 140 Trauma damage over 15 seconds 9: Squeal deals 154 Trauma damage over 15 seconds 10: Squeal deals 161 Trauma damage over 15 seconds 11: Squeal deals 168 Trauma damage over 15 seconds 12: Squeal deals 182 Trauma damage over 15 seconds |
Pig | prefix | None | → | Screeching |
Pig | suffix | of Heart-Exploding Squealing | → | of Ear-Exploding Squealing |
AnySkill | tiers | 1: Power Regeneration +1 2: Power Regeneration +2 3: Power Regeneration +3 4: Power Regeneration +4 5: Power Regeneration +5 6: Power Regeneration +6 7: Power Regeneration +7 8: Power Regeneration +8 9: Power Regeneration +9 10: Power Regeneration +10 11: Power Regeneration +11 12: Power Regeneration +12 | → | 1: Power from Combat Refresh Abilities +1 2: Power from Combat Refresh Abilities +2 3: Power from Combat Refresh Abilities +3 4: Power from Combat Refresh Abilities +4 5: Power from Combat Refresh Abilities +5 6: Power from Combat Refresh Abilities +6 7: Power from Combat Refresh Abilities +7 8: Power from Combat Refresh Abilities +8 9: Power from Combat Refresh Abilities +9 10: Power from Combat Refresh Abilities +10 11: Power from Combat Refresh Abilities +11 12: Power from Combat Refresh Abilities +12 |
AnySkill | tiers | 1: Chance of Rare Loot +1% 2: Chance of Rare Loot +2% 3: Chance of Rare Loot +3% 4: Chance of Rare Loot +4% 5: Chance of Rare Loot +5% | → | 1: Chance of Rare Loot +3% 2: Chance of Rare Loot +6% 3: Chance of Rare Loot +9% 4: Chance of Rare Loot +12% 5: Chance of Rare Loot +15% |
AnySkill | tiers | 1: Chance of Uncommon Loot +1% 2: Chance of Uncommon Loot +2% 3: Chance of Uncommon Loot +3% 4: Chance of Uncommon Loot +4% 5: Chance of Uncommon Loot +5% 6: Chance of Uncommon Loot +6% 7: Chance of Uncommon Loot +7% 8: Chance of Uncommon Loot +8% 9: Chance of Uncommon Loot +9% 10: Chance of Uncommon Loot +10% 11: Chance of Uncommon Loot +11% 12: Chance of Uncommon Loot +12% | → | 1: Chance of Uncommon Loot +2% 2: Chance of Uncommon Loot +4% 3: Chance of Uncommon Loot +6% 4: Chance of Uncommon Loot +8% 5: Chance of Uncommon Loot +10% 6: Chance of Uncommon Loot +12% 7: Chance of Uncommon Loot +14% 8: Chance of Uncommon Loot +16% 9: Chance of Uncommon Loot +18% 10: Chance of Uncommon Loot +20% 11: Chance of Uncommon Loot +22% 12: Chance of Uncommon Loot +24% |